GabMedX The X stands for Mad MoXxi....Damn! Rep: 52
Naughty Dog: Uncharted 2 'Impossible' On Xbox 360 — — — — — — — — — — — — — — — — — — — — — — — -
Adding fuel to the fire of the unending console wars, Christophe Balestra, co-president of Uncharted 2: Among Thieves developer Naughty Dog recently told Ars Technica that the game is simply too much for the Xbox 360 to handle.
“I guarantee that this game couldn’t be working on XBox 360. It would be impossible. I’m 100 percent sure of this," Balestra said.
“First of all, we fill the Blu-ray 100 percent, we have no room left on this one. We have 25GB of data; we’re using every single bit of it."
Continuing, Balestra adds: “The fact that every PS3 has a hard drive is huge for us. It’s the combination of Blu-ray and hard drive. You can play the entire game without loading. We don’t require an install. We’re doing all the post-processing effects on the SPUs [Synergistic Processing Units]. The quality of the depth of field we have, you can’t do that on the Xbox."
That would be the best level ever. Like the first mission on COD4.
or the first mission on Halo 2
__________________
Immortal Menace wrote:
Why go back to australia..im already here. and i bet you my house is 10 times better than your piece of shit. and i curb stomp nigga’s heads into pavement. i’d do the same to you bitch
King Boo wrote:
I also love appreciating awesome characters I make since I make very awesome characters. But in GoW you can’t customize characters so whats the point.
I dunno. It’s fun anyways, if you have friends at least. I picked the black guy with the golden chainsaw-gun.
Game Master wrote:
Naughty Dog: Uncharted 2 'Impossible' On Xbox 360 — — — — — — — — — — — — — — — — — — — — — — — -
Adding fuel to the fire of the unending console wars, Christophe Balestra, co-president of Uncharted 2: Among Thieves developer Naughty Dog recently told Ars Technica that the game is simply too much for the Xbox 360 to handle.
“I guarantee that this game couldn’t be working on XBox 360. It would be impossible. I’m 100 percent sure of this," Balestra said.
“First of all, we fill the Blu-ray 100 percent, we have no room left on this one. We have 25GB of data; we’re using every single bit of it."
Continuing, Balestra adds: “The fact that every PS3 has a hard drive is huge for us. It’s the combination of Blu-ray and hard drive. You can play the entire game without loading. We don’t require an install. We’re doing all the post-processing effects on the SPUs [Synergistic Processing Units]. The quality of the depth of field we have, you can’t do that on the Xbox."
Did anyone just shout “Win”?
Graphics are all well and good, but a larger file doesn’t make it a better game. What matters is the gameplay. Filesize doesn’t reflect gameplay quality.
GabMedX The X stands for Mad MoXxi....Damn! Rep: 52
King Boo wrote:
Red_Calibur9 wrote:
King Boo wrote:
I hate games like GoW2, since it isn’t 1st person, you can’t appreciate the great graphics since you can’t look at them close up.
I’m not a graphics-whore as much as a design-whore. I like 3rd person games because I get to appreciate my awesome character more (except in GoW).
I also love appreciating awesome characters I make since I make very awesome characters. But in GoW you can’t customize characters so whats the point.
You are showing your noobness.
Just because you don’t like something, it does not automatically makes it “dumb”.
You never played but LOOKED and SOUNDED dumb?
Fisrt of all, if you didn’t look at U1’s graphics REALLY CLOSE, you didn’t notice that’s some fucking 10th generation shit. And the voice acting was a praising point by many reviewers.
Now, you can’t costumize chars automatically kills the game?
WOW. JUST WOW.
And you say you like FPSs. Really?
In FPSs, you don’t see your char, there for customizing is useless.
There, I just poked a huge hole in your vagina logic.
GabMedX The X stands for Mad MoXxi....Damn! Rep: 52
Maggot Face wrote:
Game Master wrote:
Naughty Dog: Uncharted 2 'Impossible' On Xbox 360 — — — — — — — — — — — — — — — — — — — — — — — -
Adding fuel to the fire of the unending console wars, Christophe Balestra, co-president of Uncharted 2: Among Thieves developer Naughty Dog recently told Ars Technica that the game is simply too much for the Xbox 360 to handle.
“I guarantee that this game couldn’t be working on XBox 360. It would be impossible. I’m 100 percent sure of this," Balestra said.
“First of all, we fill the Blu-ray 100 percent, we have no room left on this one. We have 25GB of data; we’re using every single bit of it."
Continuing, Balestra adds: “The fact that every PS3 has a hard drive is huge for us. It’s the combination of Blu-ray and hard drive. You can play the entire game without loading. We don’t require an install. We’re doing all the post-processing effects on the SPUs [Synergistic Processing Units]. The quality of the depth of field we have, you can’t do that on the Xbox."
Did anyone just shout “Win”?
Graphics are all well and good, but a larger file doesn’t make it a better game. What matters is the gameplay. Filesize doesn’t reflect gameplay quality.
Gaming 101: More files = more graphics, more gameplay mechanics, more stages, more story, and, to put it siply, more everything.
Game Master wrote:
Naughty Dog: Uncharted 2 'Impossible' On Xbox 360 — — — — — — — — — — — — — — — — — — — — — — — -
Adding fuel to the fire of the unending console wars, Christophe Balestra, co-president of Uncharted 2: Among Thieves developer Naughty Dog recently told Ars Technica that the game is simply too much for the Xbox 360 to handle.
“I guarantee that this game couldn’t be working on XBox 360. It would be impossible. I’m 100 percent sure of this," Balestra said.
“First of all, we fill the Blu-ray 100 percent, we have no room left on this one. We have 25GB of data; we’re using every single bit of it."
Continuing, Balestra adds: “The fact that every PS3 has a hard drive is huge for us. It’s the combination of Blu-ray and hard drive. You can play the entire game without loading. We don’t require an install. We’re doing all the post-processing effects on the SPUs [Synergistic Processing Units]. The quality of the depth of field we have, you can’t do that on the Xbox."
Did anyone just shout “Win”?
Graphics are all well and good, but a larger file doesn’t make it a better game. What matters is the gameplay. Filesize doesn’t reflect gameplay quality.
Gaming 101: More files = more graphics, more gameplay mechanics, more stages, more story, and, to put it siply, more everything.
More =/= better. Simple gameplay mechanics can be absolutely amazing. One of my favorite games is Shining Force. Sega Genesis. Simple graphics, simple gameplay. As far as I’m concerned, there’s no way it could have been made significantly better.
GabMedX The X stands for Mad MoXxi....Damn! Rep: 52
Maggot Face wrote:
Game Master wrote:
Maggot Face wrote:
Game Master wrote:
Naughty Dog: Uncharted 2 'Impossible' On Xbox 360 — — — — — — — — — — — — — — — — — — — — — — — -
Adding fuel to the fire of the unending console wars, Christophe Balestra, co-president of Uncharted 2: Among Thieves developer Naughty Dog recently told Ars Technica that the game is simply too much for the Xbox 360 to handle.
“I guarantee that this game couldn’t be working on XBox 360. It would be impossible. I’m 100 percent sure of this," Balestra said.
“First of all, we fill the Blu-ray 100 percent, we have no room left on this one. We have 25GB of data; we’re using every single bit of it."
Continuing, Balestra adds: “The fact that every PS3 has a hard drive is huge for us. It’s the combination of Blu-ray and hard drive. You can play the entire game without loading. We don’t require an install. We’re doing all the post-processing effects on the SPUs [Synergistic Processing Units]. The quality of the depth of field we have, you can’t do that on the Xbox."
Did anyone just shout “Win”?
Graphics are all well and good, but a larger file doesn’t make it a better game. What matters is the gameplay. Filesize doesn’t reflect gameplay quality.
Gaming 101: More files = more graphics, more gameplay mechanics, more stages, more story, and, to put it siply, more everything.
More =/= better. Simple gameplay mechanics can be absolutely amazing. One of my favorite games is Shining Force. Sega Genesis. Simple graphics, simple gameplay. As far as I’m concerned, there’s no way it could have been made significantly better.
I played it on Sonic’s Ultimate Genesis Collection. If I’m not mistaken, I got a trophy in that game. Don’t remember what I did. And yes, the game is awesome, but still, lots of developers let out things they’d love to put because of hardware space. And, as far as I’m concerned, bigger = better. Because we all know how omnipotent Galactus can be.