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Best looking character models/faces last gen?

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[Quote] #1
16 Mar 2007 08:46
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I say either Sam Fisher, the Half-Life 2 characters, or Halo 2.


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[Quote] #2
16 Mar 2007 09:07
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CPO Fraser
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Half Life 2... Maybe halo 2 in some areas.


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Edited 16 Mar 2007 09:07 by CPO Fraser
[Quote] #3
16 Mar 2007 09:08
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HALO 2 has the worst faces I ever saw it loogs good from far away but with the flashlight on....THE HORROR...Anyways I got to say SOLiD SNAKE....from that one game on the PS2


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[Quote] #4
16 Mar 2007 09:11
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CPO Fraser
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Disturbed -PWII60 -Screw FANBOYS wrote: HALO 2 has the worst faces I ever saw it loogs good from far away but with the flashlight on....THE HORROR...Anyways I got to say SOLiD SNAKE....from that one game on the PS2




Yeah, except for solid snake being best


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[Quote] #5
16 Mar 2007 09:13
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Ok...well SOLID SNAKE was the best last gen on CONSOLES....Half life 2 on PC had good faces also


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Edited 16 Mar 2007 09:13 by Disturbed -PWII60 -Screw FANBOYS
[Quote] #6
16 Mar 2007 11:53
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Disturbed -PWII60 -Screw FANBOYS wrote: Ok...well SOLID SNAKE was the best last gen on CONSOLES....Half life 2 on PC had good faces also




Yes, PC only tho.


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[Quote] #7
16 Mar 2007 12:57
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The graphics in Final Fantasy 12 were superb, I think it had some of the best looking faces I’ve ever seen.



I say that looks awesome.


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[Quote] #8
16 Mar 2007 12:58
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Oh and that’s not CGI, it’s actually an in game cutscene that runs in real time. The CGI looks a lot better.


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[Quote] #9
16 Mar 2007 13:21
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cid, good job! i agree with you.

[Quote] #10
16 Mar 2007 16:09
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Good job, a cinema!


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[Quote] #11
16 Mar 2007 16:14
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running in real time he said, not to mention you only said “character models”, you never said they couldn’t be from the cinema.

But I thought Halo 2’s faces were HORRIFIC


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[Quote] #12
16 Mar 2007 16:16
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kratos from God of War


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[Quote] #13
16 Mar 2007 16:17
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PC-Half Life 2 for the win. Superb detail in movement.

Console-Dunno...FFXII did have great real-time cutscenes, but they were enhanced. Of course, that’s all that matters with facial detail, since that’s where you’ll actually be seeing it. I’d have to say Zelda: TP, though, had some great facial work, very cartoony and it was really nice, especially for Midna.

Halo 2 though, that equaled butt in facial terms. How could you even call that good? Not only were the normal maps iffy, the animation wasn’t great at all. Added to that, the draw distance blew, so, when walking up to a talking character, it was blurred a lot, until you were up close.


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[Quote] #14
16 Mar 2007 16:32
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Um, Master Chief, certain human characters, enemies, etc all had uber detail...


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[Quote] #15
16 Mar 2007 16:43
Darkside268
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misc. characters in halo were crap.

[Quote] #16
16 Mar 2007 16:54
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Yep.

But the rest looked good.


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[Quote] #17
16 Mar 2007 17:41
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P. Moore
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kh2 has amazing models


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[Quote] #18
16 Mar 2007 17:53
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Their cartoony and placate.


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[Quote] #19
16 Mar 2007 17:55
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placet? the faces have so much emotion in them though, so many polygons and really good animation that surpases halo 2, just becuase they don’t have ezadurated wrinkles like gow don’t mean its not the best looking(gow faces are unrealistic cus their faces are way to wrinkled)


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[Quote] #20
16 Mar 2007 18:18
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Being old-ish and living in a harsh enviorment tends to do that to ya...

And the KH2 faces had jaggies, and they always opened their mouth and closed their mouth the exact same way, the only emotion is during the cinemas, which are cool at times, they are still cinemas.


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