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Disturbing Wii Third Party Sales Trend- IGN's Matt C Writes....

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[Quote] #1
17 Jan 2008 02:48 pm
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“Well, it looks as though December NPD will be dropping in the very near future and I would be surprised if the data suggested anything except that Nintendo completely destroyed during the month. Wii and DS sales should be through the roof. And games like Galaxy, Guitar Hero III and even that stubborn Wii Play should all perform very, very well, too. But if you look beyond mega-sales of Nintendo-published videogames and the successful third-party efforts that bridge the gap between hardcore and casual, you will still see some developers struggling to land a hit on Nintendo’s console.

I’m on the phone with the president of a big development studio yesterday. His teams have created an original IP for Wii. It’s dark and scary. And while every publisher they’ve met up with has loved the premise and execution of the game, few of them want to touch it. Why? Nobody believes it will sell on Wii. Let me just drive that home. Publishers think it’s an amazing effort. But not for Wii.

I can’t even call this logic crazy, either, as much as I wish I could. Fact is, a quick examination of NPD sales shows clearly that many of Wii’s top sellers are titles whose presentations steer as far away from the M rating as possible. Sure, Resident Evil 4 and even Umbrella Chronicles performed pretty damned good, but these titles are part of a series that is nearly as recognizable and popular as Zelda or Mario, for crying out loud. Metroid Prime 3, one of the best games on Wii, barely edged past 500,000 in sales (shameful!). Carnival Games is set to surpass that. Manhunt 2? I’m not even sure if Wii owners realized it shipped. (It’s out, by the way.)

Right now, developers hoping to deliver an adult-themed game to Wii owners are facing a serious Catch 22 situation. Publishers are reluctant to touch it because there is nothing out there, the anomaly that is Resident Evil aside, that unequivocally proves that Wii owners care about these types of games. And since few publishers are willing to take a chance on original M-rated Wii games, the proof needed to sustain more M-rated games on Wii may never arrive.

It’s no different outside of America. Look at Japan, where the solidly reviewed No More Heroes just shipped and flopped. Director Suda 51 recently made comments in which he admitted that he wasn’t aware that the Wii demographic was largely uninterested in mature-style titles like this. He also said he would like to make a No More Heroes sequel, but if sales don’t suddenly spike in America, I seriously doubt he’ll ever get that chance. His next project could very well be on another system, where it is more likely to find success.

I believe this is an issue that must be addressed by Nintendo itself because third-parties don’t seem to have the balls to take a chance. The Big N, on the other hand, has all the necessary advantages. One, gamers like you are more likely to buy a Wii title published by Nintendo. You can deny it all you want, but you know it’s true. Second, Nintendo has the resources to create a AAA adult-themed (and exclusive) Wii game — or several of them, which would be preferable.

Retro Studios. These guys are taking a vacation from Samus Aran’s universe. Let’s hope they’ve got something up their sleeves that is very, very light on mini-games and with themes that will appeal to the hardcore. NST. Well, Project Hammer went bye-bye. Keep your fingers crossed for something even cooler. Monolith Soft. They made Baten Kaitos and Disaster: Day of Crisis shows promise. Nintendo EAD doesn’t seem at all interested in creating these types of projects, but Mario and Zelda are not enough to sustain a healthy and robust development environment — one that proves to third-parties that they can succeed with their own adult titles. So, Nintendo, farm some stuff out and do it quickly. There are all sorts of third-party developers who would love to create original story-driven or adult-themed IP for Wii. If third-party publishers won’t give them the chance, you should”

- Matt C, IGN Wii


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[Quote] #2
17 Jan 2008 02:55 pm
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Yeah...


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[Quote] #3
17 Jan 2008 02:58 pm
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I would say otherwise, but its quiet believeable...

I can’t understand, for example, how bad Corruption was on the Wii. Not the game, the game is AMAZING. I mean the sales. It should of easily gone past 1million units. I guess it was standing on the “it should have had online play” line.

The reason, however, that games from 3rd parties, sales wise, on the Wii SUCK is not because the Wii demographic doesn’t want these games, but rather because most of these games are BAD! Sure, the Resident Evil series is well known, but that isnt the reason to buy the game, but rather because the game is EXCELLENT! If a third party developer made a game that had good graphics (Metroid Prime and Mario Galaxy show what the Wii is capable of), a good story and good use of the controls, then it would be a game that can easily outclass itself from the rest regardless of being from the big N or not.

Hope you get what I mean.


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[Quote] #4
17 Jan 2008 05:58 pm
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It is not really nintendo’s fault, most people are just unwanting to try somthing amazing like Metroid Prime 3 or they are just too stupid to buy crappy games. If you buy crappy games you are only part of the problem.

I mean check out the 1 million sellers on the PS2, if you look closely most of those games are CRAP, I mean 50 Cent bullet proof selling well? A scooby-doo game selling well? What the hell is wrong with people? Sad to say but most videogames do suck because retard 3rd rate developers like THQ just try to milk every TV show lisense to make a game and every movie it seems has to have a game and nearly every one sucks, the only acception being Star Wars most of those games are nice because of the expanded universe it has.

People are just stupid by nature and the game artirtes are clogged with stupid crap games now have too many mini-game games on the wii, redicilous sports games that are remade EVERY STINKING YEAR (and I feel sorry for those retards who buy those every year), Boring non-different Japanise RPGs flooding the consoles, too many shooters trying to follow famous ones like Halo, Metroid Prime, Half-life, or Call of Duty.

What I am saying is people never learn and only get those crappy games either because they are diehard fans, are stupid, or because they are little kids and their parents think those games are “good."

I am sure that MP3’s sales will pick up though, I mean Zelda has not stopped selling, and MP3 has yet to release in Japan were it can get a significant last boost. When people think of Nintendo mainly it is Mario or Zelda that comes to mind. Metroid is one of their best franchises but it is under Mario, Zelda, and Pokemon but above franchises like Starfox. It is most likey level with franchises like DK, Pikmin, and fire emblem.


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[Quote] #5
17 Jan 2008 08:00 pm
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^^^^ one thing...Japanise ppl hate FPS’s :\


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gabmed wrote:

[Quote] #6
17 Jan 2008 08:06 pm
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Well tis why RPGs like Eternal Sonata and Blue Dragon were huge hits there but so-so over here.


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[Quote] #7
17 Jan 2008 08:07 pm
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Demon Slayer wrote: ^^^^ one thing...Japanise ppl hate FPS’s :\



Even though they are super crazy awesome...

[Quote] #8
17 Jan 2008 08:08 pm
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Inferno Hero X wrote: Well tis why RPGs like Eternal Sonata and Blue Dragon were huge hits there but so-so over here.


yeah...Japanese ppl love RPG’s...hate shooters...and koreans only love one RTS...Starcraft.


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gabmed wrote:

[Quote] #9
17 Jan 2008 08:10 pm
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he’s probably right.


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[Quote] #10
17 Jan 2008 08:11 pm
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zeta_evolved wrote: he’s probably right.


who? Me or teh dude from IGN?


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gabmed wrote:

[Quote] #11
17 Jan 2008 08:12 pm
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lol, the dude from ign. but you are correct too. japenese people love their rpgs.


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Edited 17 Jan 2008 08:13 pm by zeta
[Quote] #12
17 Jan 2008 08:13 pm
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wink


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gabmed wrote:

[Quote] #13
17 Jan 2008 08:15 pm
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wink oh, what game u got DS?


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[Quote] #14
17 Jan 2008 08:15 pm
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every game wink


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gabmed wrote:

[Quote] #15
17 Jan 2008 08:17 pm
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i want call of duty smiley


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[Quote] #16
17 Jan 2008 08:19 pm
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it’s fun...online and offline wink


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gabmed wrote:

[Quote] #17
17 Jan 2008 08:20 pm
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zeta
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of course it is smiley


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[Quote] #18
17 Jan 2008 08:21 pm
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yep...it actually feels like a battle at times wink


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gabmed wrote:

[Quote] #19
17 Jan 2008 08:22 pm
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after that game, i’ll see what’s out


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[Quote] #20
17 Jan 2008 08:23 pm
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Ha!

I can probably guess FPS games aren’t popular in Japan not because they are FPS’s, but rather because 99.9% of them are made primarily for a western audience and lack any of the type of content that makes RPG’s popular, such as character designs and storylines.

That, and probably some nationalism, maybe from the older folks.

Make an FPS with some androgyny and see what happens. (probably not much wink )


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