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Far Cry 2 Map Editor in Action

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[Quote] #1
19 Aug 2008 04:42 pm
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CPO Fraser
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Hi.

*watches vid)


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[Quote] #2
19 Aug 2008 04:46 pm
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OMG

I think I just came.

[Quote] #3
19 Aug 2008 04:47 pm
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I did not came.


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[Quote] #4
19 Aug 2008 04:48 pm
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CPO Fraser
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NEREVAR117 wrote: OMG

I think I just came.




*is done watching video*

...

OMFG


@ 4:07 you can see the red placements symbolizing dropped AI.


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Edited 19 Aug 2008 04:49 pm by CPO Fraser
[Quote] #5
19 Aug 2008 04:49 pm
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-is getting 360 version-

[Quote] #6
19 Aug 2008 04:52 pm
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CPO Fraser
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The only thing I didn’t like is the tree’s seem a bit repetitive.


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[Quote] #7
19 Aug 2008 04:54 pm
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Yeah, but they have to be. It keeps the file’s space low, so it will download faster for other players.

Graphics are amazing though. The light streaming through the trees, not Crysis, but still amazing.

I can see many awesome maps to come.

[Quote] #8
19 Aug 2008 04:57 pm
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NEREVAR117 wrote: Yeah, but they have to be. It keeps the file’s space low, so it will download faster for other players.

Graphics are amazing though. The light streaming through the trees, not Crysis, but still amazing.

I can see many awesome maps to come.




Although from the vid you can tell that there won’t be more then a single person building maps sad

And the weather changer is 1337.

This will be the game I install till I get my 120, fo sho.


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[Quote] #9
19 Aug 2008 05:00 pm
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Actually doesn’t look like any AI, those are spawns.

Shit,


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[Quote] #10
19 Aug 2008 05:03 pm
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^ Yep.

Still pretty crazy, imagine playing the Paris level. Or building a forest, have the enemy come out of the forest assaulting your base, you set the forest on fire.

Edited 19 Aug 2008 05:03 pm by NEREVAR117
[Quote] #11
19 Aug 2008 05:05 pm
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Is the map editor exclusive to the 360 version


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[Quote] #12
19 Aug 2008 05:06 pm
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NEREVAR117 wrote: ^ Yep.

Still pretty crazy, imagine playing the Paris level. Or building a forest, have the enemy come out of the forest assaulting your base, you set the forest on fire.




I’m gonna construct the crater from Halo 3.


and... ewwwwww....


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[Quote] #13
19 Aug 2008 05:06 pm
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tapout666 wrote: Is the map editor exclusive to the 360 version




Yeah.

No.


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[Quote] #14
19 Aug 2008 05:07 pm
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tapout666 wrote: Is the map editor exclusive to the 360 version



No, all versions will have the same content.

[Quote] #15
19 Aug 2008 05:07 pm
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CPO Fraser wrote:

tapout666 wrote: Is the map editor exclusive to the 360 version




Yeah.

No.


I hate white print!


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Edited 19 Aug 2008 05:09 pm by tapout666
[Quote] #16
19 Aug 2008 05:09 pm
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NEREVAR117 wrote:

tapout666 wrote: Is the map editor exclusive to the 360 version



No, all versions will have the same content.




The game is 13-16 gigs on PC, and it’s gotta be compressed to around 6.8 gigs on 360, that worries me a bit.


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[Quote] #17
19 Aug 2008 05:10 pm
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CPO Fraser wrote:

NEREVAR117 wrote:

tapout666 wrote: Is the map editor exclusive to the 360 version



No, all versions will have the same content.




The game is 13-16 gigs on PC, and it’s gotta be compressed to around 6.8 gigs on 360, that worries me a bit.



NO U

Almost all games are like that. Oblivion on the PS3 was like 20GB. No worries, the devs even stated the 360 build is the main one.

[Quote] #18
19 Aug 2008 05:12 pm
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NEREVAR117 wrote:

CPO Fraser wrote:

NEREVAR117 wrote:

tapout666 wrote: Is the map editor exclusive to the 360 version



No, all versions will have the same content.




The game is 13-16 gigs on PC, and it’s gotta be compressed to around 6.8 gigs on 360, that worries me a bit.



NO U

Almost all games are like that. Oblivion on the PS3 was like 20GB. No worries, the devs even stated the 360 build is the main one.




actually the devs stated that both 360 and PS3 were just ports, 360’s was ported by 3 people and ps33 was ported by around 30. (for the obvious reason of porting difficulty)


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[Quote] #19
19 Aug 2008 05:12 pm
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NEREVAR117 wrote:

CPO Fraser wrote:

NEREVAR117 wrote:

tapout666 wrote: Is the map editor exclusive to the 360 version



No, all versions will have the same content.




The game is 13-16 gigs on PC, and it’s gotta be compressed to around 6.8 gigs on 360, that worries me a bit.



NO U

Almost all games are like that. Oblivion on the PS3 was like 20GB. No worries, the devs even stated the 360 build is the main one.


Oblivion on the ps3 was 20GB uncompressed. Far Cry should be fine on 360 anyway do to it being the lead platform out of the 2.


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Edited 19 Aug 2008 05:13 pm by tapout666
[Quote] #20
19 Aug 2008 05:14 pm
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CPO Fraser wrote:

NEREVAR117 wrote:

CPO Fraser wrote:

NEREVAR117 wrote:

tapout666 wrote: Is the map editor exclusive to the 360 version



No, all versions will have the same content.




The game is 13-16 gigs on PC, and it’s gotta be compressed to around 6.8 gigs on 360, that worries me a bit.



NO U

Almost all games are like that. Oblivion on the PS3 was like 20GB. No worries, the devs even stated the 360 build is the main one.




actually the devs stated that both 360 and PS3 were just ports, 360’s was ported by 3 people and ps33 was ported by around 30. (for the obvious reason of porting difficulty)



Actually the 360 was a port and the PS3 is a port from that.

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