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CPO Fraser The Fuckin Way She Goes... Rep: 48 Joined: 22 Aug 2006 Posts: 32,784 OFFLINE
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CPO Fraser The Fuckin Way She Goes... Rep: 48 NEREVAR117 wrote:
OMG
I think I just came.
*is done watching video*
...
OMFG
@ 4:07 you can see the red placements symbolizing dropped AI.
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Edited 19 Aug 2008 04:49 pm by CPO Fraser
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NEREVAR117 Addict (beyond 1337) Rep: 72 Joined: 25 Aug 2006 Posts: 13,987 OFFLINE
CPO Fraser The Fuckin Way She Goes... Rep: 48 The only thing I didn’t like is the tree’s seem a bit repetitive.
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NEREVAR117 Addict (beyond 1337) Rep: 72 Yeah, but they have to be. It keeps the file’s space low, so it will download faster for other players.
Graphics are amazing though. The light streaming through the trees, not Crysis, but still amazing.
I can see many awesome maps to come.
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CPO Fraser The Fuckin Way She Goes... Rep: 48 NEREVAR117 wrote:
Yeah, but they have to be. It keeps the file’s space low, so it will download faster for other players.
Graphics are amazing though. The light streaming through the trees, not Crysis, but still amazing.
I can see many awesome maps to come.
Although from the vid you can tell that there won’t be more then a single person building maps
And the weather changer is 1337.
This will be the game I install till I get my 120, fo sho.
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CPO Fraser The Fuckin Way She Goes... Rep: 48 Actually doesn’t look like any AI, those are spawns.
Shit,
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NEREVAR117 Addict (beyond 1337) Rep: 72 ^ Yep.
Still pretty crazy, imagine playing the Paris level. Or building a forest, have the enemy come out of the forest assaulting your base, you set the forest on fire.
Edited 19 Aug 2008 05:03 pm by NEREVAR117
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tapout666 UBER 1337 Poster Rep: 41 Is the map editor exclusive to the 360 version
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losers go home saying they gave it their best...
WINNERS GO HOME AND FUCK THE PROM QUEEN
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CPO Fraser The Fuckin Way She Goes... Rep: 48 NEREVAR117 wrote:
^ Yep.
Still pretty crazy, imagine playing the Paris level. Or building a forest, have the enemy come out of the forest assaulting your base, you set the forest on fire.
I’m gonna construct the crater from Halo 3.
and... ewwwwww....
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CPO Fraser The Fuckin Way She Goes... Rep: 48 tapout666 wrote:
Is the map editor exclusive to the 360 version
Yeah.
No.
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NEREVAR117 Addict (beyond 1337) Rep: 72 tapout666 wrote:
Is the map editor exclusive to the 360 version
No, all versions will have the same content.
Joined: 22 Nov 2007 Posts: 4,747 OFFLINE
tapout666 UBER 1337 Poster Rep: 41 CPO Fraser wrote:
tapout666 wrote:
Is the map editor exclusive to the 360 version
Yeah.
No.
I hate white print!
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PSN Id: douthinkicare77 XBL GT: SoRcRAzY666
losers go home saying they gave it their best...
WINNERS GO HOME AND FUCK THE PROM QUEEN
Edited 19 Aug 2008 05:09 pm by tapout666
Joined: 25 Aug 2006 Posts: 13,987 OFFLINE
CPO Fraser The Fuckin Way She Goes... Rep: 48 NEREVAR117 wrote:
tapout666 wrote:
Is the map editor exclusive to the 360 version
No, all versions will have the same content.
The game is 13-16 gigs on PC, and it’s gotta be compressed to around 6.8 gigs on 360, that worries me a bit.
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NEREVAR117 Addict (beyond 1337) Rep: 72 CPO Fraser wrote:
NEREVAR117 wrote:
tapout666 wrote:
Is the map editor exclusive to the 360 version
No, all versions will have the same content.
The game is 13-16 gigs on PC, and it’s gotta be compressed to around 6.8 gigs on 360, that worries me a bit.
NO U
Almost all games are like that. Oblivion on the PS3 was like 20GB. No worries, the devs even stated the 360 build is the main one.
Joined: 25 Aug 2006 Posts: 13,987 OFFLINE
CPO Fraser The Fuckin Way She Goes... Rep: 48 NEREVAR117 wrote:
CPO Fraser wrote:
NEREVAR117 wrote:
tapout666 wrote:
Is the map editor exclusive to the 360 version
No, all versions will have the same content.
The game is 13-16 gigs on PC, and it’s gotta be compressed to around 6.8 gigs on 360, that worries me a bit.
NO U
Almost all games are like that. Oblivion on the PS3 was like 20GB. No worries, the devs even stated the 360 build is the main one.
actually the devs stated that both 360 and PS3 were just ports, 360’s was ported by 3 people and ps33 was ported by around 30. (for the obvious reason of porting difficulty)
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tapout666 UBER 1337 Poster Rep: 41 NEREVAR117 wrote:
CPO Fraser wrote:
NEREVAR117 wrote:
tapout666 wrote:
Is the map editor exclusive to the 360 version
No, all versions will have the same content.
The game is 13-16 gigs on PC, and it’s gotta be compressed to around 6.8 gigs on 360, that worries me a bit.
NO U
Almost all games are like that. Oblivion on the PS3 was like 20GB. No worries, the devs even stated the 360 build is the main one.
Oblivion on the ps3 was 20GB uncompressed. Far Cry should be fine on 360 anyway do to it being the lead platform out of the 2.
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PSN Id: douthinkicare77 XBL GT: SoRcRAzY666
losers go home saying they gave it their best...
WINNERS GO HOME AND FUCK THE PROM QUEEN
Edited 19 Aug 2008 05:13 pm by tapout666
Joined: 22 Aug 2006 Posts: 32,784 OFFLINE
NEREVAR117 Addict (beyond 1337) Rep: 72 CPO Fraser wrote:
NEREVAR117 wrote:
CPO Fraser wrote:
NEREVAR117 wrote:
tapout666 wrote:
Is the map editor exclusive to the 360 version
No, all versions will have the same content.
The game is 13-16 gigs on PC, and it’s gotta be compressed to around 6.8 gigs on 360, that worries me a bit.
NO U
Almost all games are like that. Oblivion on the PS3 was like 20GB. No worries, the devs even stated the 360 build is the main one.
actually the devs stated that both 360 and PS3 were just ports, 360’s was ported by 3 people and ps33 was ported by around 30. (for the obvious reason of porting difficulty)
Actually the 360 was a port and the PS3 is a port from that.