Ok for those of you who like Final Fantasy and have a Gamecube I am sure you may have played FFCC on it. While it was a different kind of final fantasy it was an intersecting one.
Here were the things in a normal final fantasy game
HP
MP
job classes
Need to learn new spells
Gain expericnce and level up.
In crystal Chronicles it was like this,
Up to 8 hearts of life much like Zelda rather then hp
unlimited spell casting
No job classes
races were limited to only the weapons and armor they weilded.
to get more powerful you gain artifacts to enhance attack, defense, magic, commands, and HP
It was a different kind of game but it was the only mutiplayer final fantasy game ever out and it was still fun. So with the 2 new crystal chronicles games being made on the DS and Wii what do you guys think they will do different to make this better? Do you think they will make it much more like the orginals were you have to level up to become more powerful and where you have to choose a job to have different stats and powers? These are possiblities and as a final fantasy fan I am curious to what square will do with these new games.
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