Pretty cool...
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[Quote] #1 02 Feb 2007 11:43 pmPretty cool... __________________ [Quote] #2 02 Feb 2007 11:45 pmYea above the reviews the game was great and very fun. I enjoyed every second of playing it. __________________
[Quote] #3 02 Feb 2007 11:52 pmIt underrated...controls take a bit to get used to, but once you do, it’s really immersive. __________________ [Quote] #4 02 Feb 2007 11:55 pmoh rlly [Quote] #5 02 Feb 2007 11:56 pmoh rly? __________________
[Quote] #6 03 Feb 2007 12:04 amRed steel was the first game I ever played for the Wii(aside from demos) and it sucked ass. __________________
[Quote] #7 03 Feb 2007 12:07 amHello RTIYS2 havnt seen you around much. __________________
[Quote] #8 03 Feb 2007 12:07 am
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[Quote] #9 03 Feb 2007 12:08 am
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[Quote] #10 03 Feb 2007 12:12 ami thought all games like tenis were ment to have the same control like red steal, like when playing basebal, but it dont it just swings and dont bother sensing where ur holding the racket, that disapointed me when i played wii for the first time __________________
[Quote] #11 03 Feb 2007 12:13 amAnd is that what sparked those anti wii comments? __________________
[Quote] #12 03 Feb 2007 12:15 am
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[Quote] #13 03 Feb 2007 04:18 amyes thats why i dint like the wii and posted angry comments cus nintendo showed all these videos of it perfectly in sync with ur hand, and wats 1:1 __________________
[Quote] #14 03 Feb 2007 08:49 amim thinking 1:1 id if you move your hand one inch in the real world, then the wii uses the same direction, and same in game distance. __________________
[Quote] #15 03 Feb 2007 09:58 am
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[Quote] #16 03 Feb 2007 10:44 amI heard Red Steel was adverage the main problem I heard with it is that it had the annoying dyamic aim setting where it makes you look around so slow and makes you easy to hit, hopefully in the next Red steel and future FPS for the wii the developers will not be stupid enough to do that, they have said that it can match the control schme of a FPS for the PC and if that is to be true they need to put in a more accutare crosshair. It should not be a fixed or a losely jumping on it should be one that is loose in the center but it has limited movement, a crosshair like in MPH worked really well and MP3 seems to be doing a good job with fixing the crosshair problem, they will let you set how far out you can move the crosshair around the screen so you can get a limited moving centered crosshair rather then a fixed one or one that jumps all over the place. MP3 is doing this well because you will have the choice to do Dyamic aim, and I bet hardly anyone will, I bet that they will take a crosshair that is limited to the center of the screen so they can still get in accurate shots and not be looking everywhere or aiming badly because of the crosshair. MP3 is going to do this well and they will let you have total control of the crosshair. I already know that I will set mine to the style MPH was and locking on will help this too but for the foes that break the lock this kind of Crosshair will be pefect for that so they cannot dogde your shots it they are most centered towards the srceen. __________________ PkmPFC:0301-6372-2725 MPHFC:5455-2991-6686
[Quote] #17 03 Feb 2007 01:34 pmThe cheap neutral plain crap ruined the entire game. It would have been way better without that. It’s the slowest fps I’ve played in a long time. [Quote] #18 03 Feb 2007 01:35 pmredsteel is awsome but the only bad thing is how ps1 it looks in 2 player. [Quote] #19 03 Feb 2007 01:38 pmi agree, my family made fun of my wii because of that.(darn redsteel) [Quote] #20 03 Feb 2007 01:39 pmim back muahahahahahahahaha!!! Quick Reply |