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Kojima Asks Sony for a 100GB Blu-Ray Disk, as 50Gb is too small for MGS4

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[Quote] #1
02 Mar 2008 06:06 am
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I’m speechless. These guys are either hyping up Blu-Ray for Sony by saying this, or they just suck at developing base-line coding.

Discuss.

Edited 02 Mar 2008 06:09 am by NEREVAR117

[Quote] #2
02 Mar 2008 06:07 am
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lol.. Wow. I wonder what the hell they’re doing with MGS4..


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[Quote] #3
02 Mar 2008 06:09 am
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Cid wrote: lol.. Wow. I wonder what the hell they’re doing with MGS4..



Post edited.

Cid, you know it’s like... impossible for a game to take up 100GB of space, right?

You DO understand how huge that is right?

[Quote] #4
02 Mar 2008 06:12 am
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NEREVAR117 wrote:

Cid wrote: lol.. Wow. I wonder what the hell they’re doing with MGS4..



Post edited.

Cid, you know it’s like... impossible for a game to take up 100GB of space, right?

You DO understand how huge that is right?



I have a 500 gig HD and I’ve filled 200 gigs with just music, videos, and pictures. So it seems more than possible to me.


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[Quote] #5
02 Mar 2008 06:19 am
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The texture for a brick wall can take up, using reasonable compression, 200+Kb.

That’s it. that’s incredibly small.

Considering this, the lack of bump-mapping, the fact it’s not running at 1080, and all the cinemas will be running in-game. I simply don’t see this being anywhere near 100GB. Much less 50, or even 25.

We are barely scratching the 10GB marker with games like Crysis. And yet you expect MGs4 do jump in and blow that up more then half a dozen times?

It’s not gonna happen.

In-engine cinemas take up a very small space when compared to CGI. Repeated textures and module placements don’t help either.

Not to mention the PS3’s 1/2GB of Ram. Having to constantly re-cache then delete the data streams is just stupid. If the game was over 50GB, you would almost be forced to do this. It’s simply not a reasonable choice for a developer.

Comparing your pictures, music, and videos to the amount of space a video game is like comparing oranges and apples. it doesn’t work.

[Quote] #6
02 Mar 2008 06:25 am
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No, I can make that comparison, mainly because you’re not smart (Or Konami knowledgeable) enough to make the link, Nerv. Konami loves to pack their stuff with added features, look at MGS3, the bonus disc had hours of movies on it. One such movie was the entire game being played through with various camera angles to make it seem like a movie.

The game might only take up 10-15 gigs. The rest of that memory could very well come from bonus features. Maybe the packed MGS1, MGS2, and MGS3 movies onto the blu-ray disc to give players a history of the series before Guns of the Patriots.

The disc doesn’t have to hold nothing but the game. It could have the freaking Soundtrack on it. You’re just not thinking outside the box.


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[Quote] #7
02 Mar 2008 06:27 am
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Sorry Cid. But I’m about to pwn you.

I’m talking about the game, not the special features that come with it.

[Quote] #8
02 Mar 2008 06:30 am
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NEREVAR117 wrote: Sorry Cid. But I’m about to pwn you.

I’m talking about the game, not the special features that come with it.



Umm.. No. We’re talking about the disc space that Konami wanted to produce Metal Gear Solid 4. You can claim “just the game” but that’s just an easy way out cause you know you were wrong about “hyping up Blu-Ray for Sony by saying this, or they just suck at developing base-line coding” So yeah, don’t go there.


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[Quote] #9
02 Mar 2008 06:36 am
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While he never did specify the game or the project altogether. The game is going to take up the majority of that. Using reasonable terms, he is more then likely saying the game will be CLOSE to 50GB. Even if he does add a lot of things, as you said.

This goes against what I said earlier. I just don’t see a game taking that much space.

At first I figured maybe they just used the extra space as breathing room. But then I thought about Ram issues (which I mentioned earlier) and the incredibly long loading times. I came to the conclusion that’s just stupid, no way any self respecting developer, especially Kojima would do that.

I’m not throwing accusations or anything. I’m merely wondering whats their game? Are they lying for the sake of Blu-Ray, they don’t want to compress, they are adding a lot of stuff with the game, or something else?

[Quote] #10
02 Mar 2008 06:46 am
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NEREVAR117 wrote: While he never did specify the game or the project altogether. The game is going to take up the majority of that. Using reasonable terms, he is more then likely saying the game will be CLOSE to 50GB. Even if he does add a lot of things, as you said.

This goes against what I said earlier. I just don’t see a game taking that much space.

At first I figured maybe they just used the extra space as breathing room. But then I thought about Ram issues (which I mentioned earlier) and the incredibly long loading times. I came to the conclusion that’s just stupid, no way any self respecting developer, especially Kojima would do that.

I’m not throwing accusations or anything. I’m merely wondering whats their game? Are they lying for the sake of Blu-Ray, they don’t want to compress, they are adding a lot of stuff with the game, or something else?



Like I said, it’s extra stuff, Nerv.

On top of MGS4, they will probably have loads of extra content.

Then VR Missions.

Boss Battle Time Attack

Snake vs Monkey like thing.


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[Quote] #11
02 Mar 2008 06:47 am
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That shouldn’t take up THAT much space tough.

[Quote] #12
02 Mar 2008 06:58 am
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NEREVAR117 wrote: That shouldn’t take up THAT much space tough.



You be surprised. The VR missions can be just as immersive as the actual game. That can effectively double the size right there on it’s own.


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[Quote] #13
02 Mar 2008 07:00 am
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Then that’s saying the original game itself would be 20GB+.

Even completely uncompressed, i don’t think it would pass 20GB.

These are rough estimates though.

[Quote] #14
02 Mar 2008 07:06 am
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NEREVAR117 wrote: Then that’s saying the original game itself would be 20GB+.

Even completely uncompressed, i don’t think it would pass 20GB.

These are rough estimates though.



No, because you’ve still got all the added videos, Boss Battles Time Attack modes, and a Snake vs Monkey like thing. But meh, I’m going to sleep.


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Edited 02 Mar 2008 07:07 am by Cid
[Quote] #15
02 Mar 2008 09:53 am
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wow...guess MGS4 isn’t compressing much with this game.


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gabmed wrote:

Edited 02 Mar 2008 10:19 am by MOO_555
[Quote] #16
02 Mar 2008 09:55 am
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They suck ass at compression...

Like I said before, it’s only because 7.1 sound takes up tons of space and hes trying to get 3 languages on 1 disc.


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[Quote] #17
02 Mar 2008 10:27 am
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Heh...100 gigs...what bull...EVERYTHING in my steam folder is only 35 gigs. Heck, my Programs folder is only 83 gigs.

And they are saying one game is gonna be more nearing 100 gigs? Haha.

Edited 02 Mar 2008 10:30 am by Totalitus
[Quote] #18
02 Mar 2008 10:30 am
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Can you imagine the load times?


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[Quote] #19
02 Mar 2008 10:31 am
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CPO Fraser wrote: Can you imagine the load times?


Nope. Unless they’re making it ~2,000,000 hours of play time.

[Quote] #20
02 Mar 2008 10:33 am
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Yep.


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