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the21gamerKing of the Gamer Army
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Since the Wii can’t handle Oblivion they should make an updated Morrowind for the Wii.
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Totalitusdidn
Rep: 36
Wow...I was just thinking about that...yesterday...and that would own.
Joined: 20 Aug 2005
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Aaron McKayThe drummer
Rep: 21
never played it
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Di5turbedLouis Vuitton Body Bag
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the21gamerKing of the Gamer Army
Rep: 40
Di5turbed wrote:
No worst idead ever! the fucking worms kill me a lot
That’s why I said UPDATED. That means they’ll get rid of the dice crap.
Joined: 04 Jul 2006
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Totalitusdidn
Rep: 36
Di5turbed wrote:
No worst idead ever! the fucking worms kill me a lot
You mean Kwama Foragers?
You must really suck.
Joined: 04 Jul 2006
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Totalitusdidn
Rep: 36
the21gamer wrote:
Di5turbed wrote:
No worst idead ever! the fucking worms kill me a lot
That’s why I said UPDATED. That means they’ll get rid of the dice crap.
The dice thing kinda makes it more RPGish...but whatever...if they made it, they should keep the enemy system the same, where enemys appear but don’t replace existing enemies, but appear with them. Cus in Oblivion, you get to a point where there are none of the weaker enemies. Only uber strong boss like enemies.
Edited 17 Feb 2007 15:49 by Totalitus
Joined: 23 Jul 2006
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P. MooreM v C Graphics Designer
Rep: 15
They wont
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I have never played Morrowind how is it?
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Di5turbedLouis Vuitton Body Bag
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NerevarSavior Gone Chaotic
Rep: 72
Good for it’s time honestly, but nothing now.
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Joined: 22 Nov 2005
Posts: 14,703
the21gamerKing of the Gamer Army
Rep: 40
Totalitus wrote:
the21gamer wrote:
Di5turbed wrote:
No worst idead ever! the fucking worms kill me a lot
That’s why I said UPDATED. That means they’ll get rid of the dice crap.
The dice thing kinda makes it more RPGish...but whatever...if they made it, they should keep the enemy system the same, where enemys appear but don’t replace existing enemies, but appear with them. Cus in Oblivion, you get to a point where there are none of the weaker enemies. Only uber strong boss like enemies.
Too rpg-ish.
Joined: 22 Aug 2006
Posts: 32,949
NerevarSavior Gone Chaotic
Rep: 72
They should keep it exactly the same except...
Father draw-distance, maybe an extra 100 feet or so.
Sharper textures.
Better character animations and skins.
Talking like for Oblivion.
No more Dice-roll thing, make it like Oblivions, just not to similiar, slightly different.
A few more enemies and weapons and spells.
Thats about it.
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Joined: 22 Nov 2005
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the21gamerKing of the Gamer Army
Rep: 40
I say more quests. More linear when it comes to missions such as marking the goals and stuff on your map.
They need both the expansion packs added and some of the features in Oblivion added, arenas, and so on.
Joined: 10 Aug 2005
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ZucasAgent of Chaos
Rep: 68
Morrowind was very slow and boring. Just not a good game at all.
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Joined: 04 Jul 2006
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Totalitusdidn
Rep: 36
Inferno Hero X wrote:
I have never played Morrowind how is it?
It owns. Graphics aren’t that great. But the game is still awesome. Really fun and immersive. And the music is really good.
It’s also alot more challenging especially when it comes to quests and finding your way around. No more pin point mark on your map, follow the compass to where the guy is. In Morrowind, you gotta find out how to get to a town or area with directions the quest giver probably gives you, ask around to find out where the person is.
And you actually have to travel. No magical fast travel that puts you anywhere on the map with no consequences. Instead you get silt striders and boats to bring you to certain locations...at a price...
Edited 17 Feb 2007 19:39 by Totalitus
Joined: 04 Jul 2006
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Totalitusdidn
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the21gamer wrote:
Totalitus wrote:
the21gamer wrote:
Di5turbed wrote:
No worst idead ever! the fucking worms kill me a lot
That’s why I said UPDATED. That means they’ll get rid of the dice crap.
The dice thing kinda makes it more RPGish...but whatever...if they made it, they should keep the enemy system the same, where enemys appear but don’t replace existing enemies, but appear with them. Cus in Oblivion, you get to a point where there are none of the weaker enemies. Only uber strong boss like enemies.
Too rpg-ish.
Well...ya know...it is an RPG >.>
And once you get your skill up, almost all of your attacks hit...
Joined: 22 Nov 2005
Posts: 14,703
the21gamerKing of the Gamer Army
Rep: 40
Totalitus wrote:
the21gamer wrote:
Totalitus wrote:
the21gamer wrote:
Di5turbed wrote:
No worst idead ever! the fucking worms kill me a lot
That’s why I said UPDATED. That means they’ll get rid of the dice crap.
The dice thing kinda makes it more RPGish...but whatever...if they made it, they should keep the enemy system the same, where enemys appear but don’t replace existing enemies, but appear with them. Cus in Oblivion, you get to a point where there are none of the weaker enemies. Only uber strong boss like enemies.
Too rpg-ish.
Well...ya know...it is an RPG >.>
And once you get your skill up, almost all of your attacks hit...
I want ALL my attacks to hit, not almost.
Joined: 20 Mar 2005
Posts: 8,704
SA-XCorrupted...
Rep: 26
Your skill with the long blade is too pathetic to hit, then.
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It’s a video game stupid.