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Operation Flashpoint: DRAGON RISING

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[Quote] #1
01 Jul 2009 10:43 am
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CPO Fraser
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[img]http://www.pre-ordergames.co.uk/images/Operation Flashpoint 2 Dragon Rising.jpg[/img]


Operation Flashpoint: Drangon Rising


Developed by: Codemasters


Release date: Fall 2009


http://www.codemasters.com/flashpoint/



PLOT
-This game takes place on a small, fictional island located off the north coast of Japan called Skira in the present day. The island is directly based on a real island called Kiska. The island is a contested territory between Russia and China and becomes the center of an armed conflict when one of the largest untapped oil and gas reserves in the world are discovered there. The game begins as the player arrives as part of the American military who is tasked with capturing the island on behalf of the Russians from the Chinese military.

SETTING
-The island of Skira is 277.698 km sq(107.220 sq miles). It is an open world game and any you are able to go to any part of the island. The island varies from grasslands, to mountainous, to swamp like terrain, etc. It takes 4.5 hours to cross the island on foot, 2 hours in a jeep and 20 minutes in a helicopter, all in real time.

MULTIPLAYER
-Official facts still pending.
-4 player co-op

DIFFICULTY LEVELS
-The game has various difficulty levels ranging from easy to hardcore. Depending on the difficulty setting, it will affect how much information is received through the hud. On the easiest difficulty you will have full hud, way points, check points, the whole works. On the hardest difficulty, no hud, no check points, everything is done via the menu system. Hold a button down to bring up a map, give commands etc...

WEAPONS/ VEHICLES
-unknown official numbers. Rumors are around 70 weapons and 50 vehicles(ground, sea, and air(minus jets)).

MEDIA








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Edited 02 Jul 2009 02:33 pm by CPO Fraser

[Quote] #2
01 Jul 2009 10:45 am
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I saw this once in a GameInformer article a few months back.

It looks pretty cool.


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gabmed wrote:

[Quote] #3
01 Jul 2009 03:36 pm
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CPO Fraser
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fourplayerz co-ops.


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[Quote] #4
01 Jul 2009 03:39 pm
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What systems is it for?


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[Quote] #5
01 Jul 2009 03:40 pm
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CPO Fraser
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Geass wrote: What systems is it for?




360, ps3, pc


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[Quote] #6
01 Jul 2009 06:24 pm
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Shit,I was hoping it was for PS2.


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[Quote] #7
01 Jul 2009 07:40 pm
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Hallowed Be Thy Name wrote: fourplayerz co-ops.


Cool.


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gabmed wrote:

[Quote] #8
02 Jul 2009 01:11 pm
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Geass wrote: Shit,I was hoping it was for PS2.




sad


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[Quote] #9
02 Jul 2009 01:16 pm
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this looks pretty kick ass, when it supposed to be realeased?


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[Quote] #10
02 Jul 2009 01:17 pm
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surferdude1212 wrote: this looks pretty kick ass, when it supposed to be realeased?




This fall


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[Quote] #11
02 Jul 2009 01:18 pm
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Hallowed Be Thy Name wrote:

surferdude1212 wrote: this looks pretty kick ass, when it supposed to be realeased?




This fall



nice... and for a sec there i though u said this fail XD i was confused for a sec


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[Quote] #12
02 Jul 2009 01:21 pm
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looks good,can’t wait.


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[Quote] #13
02 Jul 2009 02:32 pm
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CPO Fraser
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Added more screens.


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