Joined: 29 May 2006
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Inferno Hero XUBER 1337 Poster
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Okay aside from the story here is what I have seen so far,
you can only hold 2 firearms this time around, a large 2 handed gun, Assault Rifles, Shotguns, Sniper Rifles, etc, and 1 compact weapon such as a handgun, SMG, or Magnum. Changing weapons is real time so now with a higher difficultly what does this mean for the weapons? Can you still upgrade them and is there still a merchant?
These are the weapons I have seen so far,
9mm handgun
M4 Carbine
AK-47
Shotgun
Sniper rifle.
New weapons system makes you want to make a good combination for many situations.
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cool
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NEREVAR117Addict (beyond 1337)
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I believe the Merchant was confirmed. Only his clothing will be a worn out brown coat.
Joined: 29 May 2006
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Inferno Hero XUBER 1337 Poster
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Well I am interested in this new weapons system, I mean in RE4 these were the main types of enemies you faced, it really came down to their heads being exposed and their size
Normal- people that just come at you with unshielded heads, anything would work on them, mainly in RE4 you would use a handgun or the TMP to stun them in the head with 1 shot and kick them.
Masked/helmet wearing foes- These guys were harder, no amount of pistol, TMP, or sniper fire to the head would hurt them. Shotgun and Magmum still worked on these guys with headshots but the others could only do body shots
Big guys like the chainsaw and minigun users- these guys were trouble and whenever they were around, no amount of pistol or TMP fire would ever make them flinch, shotgun, magnum, and sniper fire would knock them down but it would not be enough, you would usually follow with more fire of one of these weapons or grenade them. By the looks of the hammer-weilding madman from the demo things are going to be harder than ever.
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