| 03 Jul 2009 11:57 am |
UBER 1337 Poster Rep: 27  Joined: 06 Mar 2006 Posts: 4,009 OFFLINE | Hallowed Be Thy Name wrote:
That Forza or GT?
lol this says it all, you obviously don’t have the slightest clue what you are talkin about ---

PSTRIPLE LOVE IT OR LEAVE IT!!! | |
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| 03 Jul 2009 12:00 pm |
The Fuckin Way She Goes... Rep: 47  Joined: 25 Aug 2006 Posts: 13,897 OFFLINE | XbugTerminator wrote:
Hallowed Be Thy Name wrote:
That Forza or GT?
lol this says it all, you obviously don’t have the slightest clue what you are talkin about
I don’t know if it’s forza or GT? something you didn’t clarify properly in your post? ---
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| 03 Jul 2009 12:05 pm |
UBER 1337 Poster Rep: 27  Joined: 06 Mar 2006 Posts: 4,009 OFFLINE | Hallowed Be Thy Name wrote:
XbugTerminator wrote:
Hallowed Be Thy Name wrote:
That Forza or GT?
lol this says it all, you obviously don’t have the slightest clue what you are talkin about
I don’t know if it’s forza or GT? something you didn’t clarify properly in your post?
You need a clarification on the bigger screens I posted? ---

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| 03 Jul 2009 12:10 pm |
The Fuckin Way She Goes... Rep: 47  Joined: 25 Aug 2006 Posts: 13,897 OFFLINE | XbugTerminator wrote:
Hallowed Be Thy Name wrote:
XbugTerminator wrote:
Hallowed Be Thy Name wrote:
That Forza or GT?
lol this says it all, you obviously don’t have the slightest clue what you are talkin about
I don’t know if it’s forza or GT? something you didn’t clarify properly in your post?
You need a clarification on the bigger screens I posted?
I wasn’t sure on whether you were trying to say larger images of forza or GT. ---
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| 03 Jul 2009 12:16 pm |
UBER 1337 Poster Rep: 27  Joined: 06 Mar 2006 Posts: 4,009 OFFLINE | Isn’t it obvious, are you really mixing up both games? ---

PSTRIPLE LOVE IT OR LEAVE IT!!!Last edited 03 Jul 2009 12:17 pm by XbugTerminator | |
| 03 Jul 2009 12:49 pm |
UBER 1337 Poster Rep: 27  Joined: 06 Mar 2006 Posts: 4,009 OFFLINE | I just realised that Forza 3 has just 8 cars on the track, GT5P has 16 and still looks better. Now that’s a biggie, especially because the polycount per car isn’t bigger in Forza. ---

PSTRIPLE LOVE IT OR LEAVE IT!!! | |
| 03 Jul 2009 01:22 pm |
UBER 1337 Poster Rep: 27  Joined: 06 Mar 2006 Posts: 4,009 OFFLINE | ---

PSTRIPLE LOVE IT OR LEAVE IT!!! | |
| 04 Jul 2009 09:39 am |
Regular Rep: 3 Joined: 01 Jul 2009 Posts: 136 OFFLINE | Ok, I made up my mind.
GT5P has the MOST epic and realistic graphics ever. Last edited 04 Jul 2009 09:40 am by angeloelibz24 | |
| 04 Jul 2009 10:35 am |
The Fuckin Way She Goes... Rep: 47  Joined: 25 Aug 2006 Posts: 13,897 OFFLINE | XbugTerminator wrote:
I just realised that Forza 3 has just 8 cars on the track, GT5P has 16 and still looks better. Now that’s a biggie, especially because the polycount per car isn’t bigger in Forza.
Because you think so?
forza 3 also has realistic damage and car rollover, along with customization on the vehicles. ---
 Last edited 04 Jul 2009 10:38 am by CPO Fraser | |
| 04 Jul 2009 10:44 am |
The Fuckin Way She Goes... Rep: 47  Joined: 25 Aug 2006 Posts: 13,897 OFFLINE | ---
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| 04 Jul 2009 07:11 pm |
UBER 1337 Poster Rep: 27  Joined: 06 Mar 2006 Posts: 4,009 OFFLINE |
Where are some numbers for Forza 2? First of all Turn 10 are loudmouths, they would show off like in every interview with cold numbers if they were really that great and would surpass GT. And secondly this is all bull, I will do the math to prove you:
360 can display 500 million polys per second. With 8 cars and every car being 1,000,000 polys it makes 8,000,000 polys. With 60 frames per second it makes 480,000,000 polys. Good luck lol ---

PSTRIPLE LOVE IT OR LEAVE IT!!! | |
| 04 Jul 2009 08:56 pm |
SQUiP? Rep: 82  Joined: 31 Aug 2006 Posts: 14,457 OFFLINE | XbugTerminator wrote:
Where are some numbers for Forza 2? First of all Turn 10 are loudmouths, they would show off like in every interview with cold numbers if they were really that great and would surpass GT. And secondly this is all bull, I will do the math to prove you:
360 can display 500 million polys per second. With 8 cars and every car being 1,000,000 polys it makes 8,000,000 polys. With 60 frames per second it makes 480,000,000 polys. Good luck lol
Silly Xbots trying to stand up for M$ ---
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| 04 Jul 2009 11:12 pm |
UBER 1337 Poster Rep: 27  Joined: 06 Mar 2006 Posts: 4,009 OFFLINE | Yeah I can’t believe ---

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| 05 Jul 2009 09:31 pm |
UBER 1337 Poster Rep: 14  Joined: 28 Jan 2006 Posts: 2,095 OFFLINE | Zucas wrote:
TrueGamer wrote:
Zucas wrote:
Squip- man you are ruining your smart moment. Well can’t say I’m surprised. The RE storyline is one of the best in the industry if not the best. RE4 didn’t let up on that and gave a compelling conspiracy to go along with the first 4 (RE0,1,2<3) and Code Veronica.
RE5 on the other hand completely took all those stories and said screw the conspiracy we are going to ruin Jill, Chris, and Wesker’s character, make it cliche, and end it on a subpar note. The whole setup from RE4 was just completely ruined. All because they ruined the characters.
Don’t get me wrong, RE5 is a fun game to play through. But that’s all it is. Just became an unsual action game with a sublime story for an RE game. Any Resident Evil fan can’t look at that story and be satisfied with it. Because if you are, you are not a Resident Evil fan.
i know you posted this a few days ago, but are you serious? have you even played the first game (Which is my personal favorite)...if anything, RE5 put the series back in place. none of that branching off crap.
FAIL. Talk to me when you actually know and understand the RE series well and then understand why RE5 completely destroys that. Silly goose.
I’ve played every main line RE game except Code Veronica. 0, 1, 2, and 3 all stick to a similar telling story. RE4 works as a spinoff but really sets in motion a way of tying it to the first 3. RE5 came out tied it weakly, changed the characters, and ended it weakly. RE5’s story compared to the rest and how it fits was just bad. And it’s not surprising considering the original creator, Shinji Mikami, had nothing to do with it. Silly goose trying to challenge me on Resident Evil.
bah! so, you haven’t played code veronica and learned how Chris was in africa trying to get to the root of everything? hmmm... veronica is what was supposed to lead to 5 in the first place, that’s why i was surprised with 4 and how it didn’t have anything to do with code veronica. ---
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| 06 Jul 2009 03:23 am |
Regular Rep: 0 Joined: 10 Jul 2007 Posts: 417 OFFLINE | Xbox 360 pwns ---
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| 06 Jul 2009 01:09 pm |
Agent of Chaos Rep: 65  Joined: 10 Aug 2005 Posts: 42,149 OFFLINE | TrueGamer wrote:
Zucas wrote:
TrueGamer wrote:
Zucas wrote:
Squip- man you are ruining your smart moment. Well can’t say I’m surprised. The RE storyline is one of the best in the industry if not the best. RE4 didn’t let up on that and gave a compelling conspiracy to go along with the first 4 (RE0,1,2<3) and Code Veronica.
RE5 on the other hand completely took all those stories and said screw the conspiracy we are going to ruin Jill, Chris, and Wesker’s character, make it cliche, and end it on a subpar note. The whole setup from RE4 was just completely ruined. All because they ruined the characters.
Don’t get me wrong, RE5 is a fun game to play through. But that’s all it is. Just became an unsual action game with a sublime story for an RE game. Any Resident Evil fan can’t look at that story and be satisfied with it. Because if you are, you are not a Resident Evil fan.
i know you posted this a few days ago, but are you serious? have you even played the first game (Which is my personal favorite)...if anything, RE5 put the series back in place. none of that branching off crap.
FAIL. Talk to me when you actually know and understand the RE series well and then understand why RE5 completely destroys that. Silly goose.
I’ve played every main line RE game except Code Veronica. 0, 1, 2, and 3 all stick to a similar telling story. RE4 works as a spinoff but really sets in motion a way of tying it to the first 3. RE5 came out tied it weakly, changed the characters, and ended it weakly. RE5’s story compared to the rest and how it fits was just bad. And it’s not surprising considering the original creator, Shinji Mikami, had nothing to do with it. Silly goose trying to challenge me on Resident Evil.
bah! so, you haven’t played code veronica and learned how Chris was in africa trying to get to the root of everything? hmmm... veronica is what was supposed to lead to 5 in the first place, that’s why i was surprised with 4 and how it didn’t have anything to do with code veronica.
But I know everything that has happened in Code Veronica. Not my fault I never owned a PS2, Dreamcast, and impossible to find on Gamecube. You on the other hand probably haven’t played Umbrella Chronicles which puts all the pieces together. Fucking noob.
But it’s not like anything led into anything. Everything set it up for everything that shouldn’t have happened in RE5. Really all you needed to know was a general knowledge of the first few to get the shitty story that was going to come out of this one. Call that story a RE game? Yea right. More like Chris on steroids takes on cliche villain in a cape Wesker. Just pathetic. ---

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| 06 Jul 2009 01:20 pm |
The Fuckin Way She Goes... Rep: 47  Joined: 25 Aug 2006 Posts: 13,897 OFFLINE | ---
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| 06 Jul 2009 01:33 pm |
UBER 1337 Poster Rep: 27  Joined: 02 Oct 2006 Posts: 2,237 OFFLINE | @CPO - Sweet, can’t wait for it!
@Everyone -
 ---
I am, Forever Gone.
“I am become Death, the Destroyer of Worlds” | |
| 06 Jul 2009 02:16 pm |
The Fuckin Way She Goes... Rep: 47  Joined: 25 Aug 2006 Posts: 13,897 OFFLINE | Kagrenac wrote:
@CPO - Sweet, can’t wait for it!
@Everyone -

That was so awesome, lolol, I still think Dead space has the best blood and gore tho. ---
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| 06 Jul 2009 02:36 pm |
SQUiP? Rep: 82  Joined: 31 Aug 2006 Posts: 14,457 OFFLINE |
^Win ---
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