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Why Halo 3 ODST is important,

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[Quote] #1
08 Oct 2009 11:56 am
Joined: 29 May 2006
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Inferno Hero X
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Okay I found this very interesting, some have argued over ODST with its $60 price tag, others for the fact that little is new aside from the campaign, firefight, and 3 new maps.

Some were dissapointed with the campaign being very short and others about some gameplay resrictions that were removed from halo 3.

I was mainly content it with, the gameplay was solid and did give a nice co-op experience. It took a page from Halo 1’s old shield/life system, halo 2’s hijacking, and halo 3’s heavy weapon wielding. Only real omits from the game were the dual wielding function and using equipment. Plus being smaller, a little slower, jumping not as high(but still well enough), and melee could only hurt not stun brutes like grunts, jackals, and drones. Anyways here is a valid a article on why ODST can serve as an important model for the gaming industry and shut up those who complain and worry about it becoming a fleshed out Mario, Madden, Sonic, Tony Hawk Franchise, and more related to a Zelda type franchise by which every game is crafted with its own feel and unique experience.

http://g4tv.com/thefeed/blog/post/699826/Dear-Games-Industry-We-Need-More-Games-Like-Halo-3-ODST.html


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[Quote] #2
08 Oct 2009 12:17 pm
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hype


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[Quote] #3
08 Oct 2009 04:03 pm
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WTF iTz BausMan
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I just thought the story sucked, The charterers were unbelievable, the voice acting was just bad and the animation style is out-dated.

Plus DARE is an ugly bitch.

New maps are awesome though, Midship FTW.

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