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Anyone know how to make Video Games?

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[Quote] #1
19 Oct 2007 03:35 pm
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Marly
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I want to learn. straight


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[Quote] #2
19 Oct 2007 04:31 pm
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i have some of the basics down for it...i learned it from Alice. I’ve actually made “Zombie Shooting” games on Alice.


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[Quote] #3
19 Oct 2007 05:57 pm
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Just starting to learn how. Right now I’m only to the point of making simple games of chance though.


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[Quote] #4
23 Oct 2007 10:05 pm
jpb
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I don’t, but it really depends on the kind of game you want to make. It’s also unlikely you’ll be creating a game from scratch from the inside out (unless it’s extremely simple). Most games today have 3D graphics, so if you want to work on the game’s “looks” or “outer skin” you’ll want to know 3D API’s like DirectX or OpenGL. (API = application programming interface. It’s like a computer language, but it’s higher-level than languages like C++ or Java.) If you want to work on internal game logic (for example AI) you may simply work with regular languages like C++ or Java.

[Quote] #5
24 Oct 2007 02:40 am
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How do I make basic internet games? I don’t have javascript.


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[Quote] #6
24 Oct 2007 11:58 am
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mr 1 2 i dont like you wrote: How do I make basic internet games? I don’t have javascript.

For basic games you just use a HLL (high level language) like C++ or Java. I have a code written out that will let you play 3-card monty using C++, you will need Window’s Visual Studios 2005 or higher to be able to run it though. Haha it was my latest project in CECS 174 and took almost 6 hours to make the stupid thing.


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[Quote] #7
24 Oct 2007 01:15 pm
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Window’s visual 2005? Man, the latest model I have is windows 2000 sad


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[Quote] #8
24 Oct 2007 06:18 pm
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Computer languages! They burn! THEY BURN!


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[Quote] #9
24 Oct 2007 06:27 pm
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mr 1 2 i dont like you wrote: Window’s visual 2005? Man, the latest model I have is windows 2000 sad

Oh shit I mean Window’s Visual STUDIO’S 2005, yeah that should totally work. You’ll need to start up a new project using C++, Win95 format, make sure you select to have the project blank before you hit “Finish” when creating it. I’ll send the code to you sometime tonight through PM’s (intellectual property rights and all that bull shit). Beware, it’s about 4 pages worth of text, you prolly won’t understand a damn thing.


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[Quote] #10
24 Oct 2007 07:48 pm
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LordMarluxia wrote: Computer languages! They burn! THEY BURN!


to start try gamemaker.com and download that, i did that last year and made some preaty tight video games.


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blessthefates!

[Quote] #11
25 Oct 2007 01:14 am
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Mr. 1 2, do you want the game or not? (BTW, the graphics blow on it, but what can you expect from somebody who’s only been using C++ for about 6 weeks.)


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[Quote] #12
25 Oct 2007 01:34 am
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derdev789 wrote: Mr. 1 2, do you want the game or not? (BTW, the graphics blow on it, but what can you expect from somebody who’s only been using C++ for about 6 weeks.)



I just want to make a stick figure game. Something basic.


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[Quote] #13
25 Oct 2007 02:01 am
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Mine is less stick figures and more you placing a bet then a random generator telling you if you won.


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[Quote] #14
25 Oct 2007 08:26 am
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Oh. Well, how hard is it?


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[Quote] #15
25 Oct 2007 11:48 am
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mr 1 2 i dont like you wrote: Oh. Well, how hard is it?

Um... not very? If you bet on the right card you get cash back, if you bet on the wrong card you lose cash. Really no other way to describe it.


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[Quote] #16
25 Oct 2007 03:56 pm
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I mean how hard is it to make the game...


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[Quote] #17
18 Nov 2007 03:40 pm
sangheili dude
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i wish i knew how to make a vidio game,if i was smart enoth that is, then i would make a halo game that will for once people can love for a long long time

[Quote] #18
19 Nov 2007 05:20 am
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mr 1 2 i dont like you wrote: I mean how hard is it to make the game...

Um... It’s about 500-600 lines of coding.


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[Quote] #19
19 Nov 2007 06:44 pm
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I tried Game Maker... but I suck so I gave up. My friend made some pretty good ones with it though.


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[Quote] #20
19 Nov 2007 06:45 pm
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In theory yes.

In practice no.


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