|
Media Forums Debate Forums Misc Forums
Users/Guests (3/177)
» Demon Soul» Haylias» Titan MaximumThe online status of moderators is hidden. You are not currently logged in,
click here to login.
|
Topic Review (Latest First)
Still looks bad ass 
the above one I posted must have been a pre-shoot design based on the original toy/toon
this is why I didn’t watch the first movie. They screwed up every single transformer except maybe optimus

From realistic construction vehicles to imaginary ones for the sake of CGI effects
ah well Kagrenac wrote:
Robots
- 14 robots last time, 46 robots this time (ILM only)
- If you had all the gold ever mined in the history of man, you could build a little more than half of Devastator.
- Devastator’s hand is traveling 390 miles per hour when he punches the pyramid.
- The pyramid destruction simulation was 8 times bigger than the old rigid simulation all-time record holder at ILM.
- All robot parts laid out end to end would stretch from one side of California to the other, about 180 miles
- Devastator’s parts stacked tip to tip would be as tall as 58 empire state buildings.
- If all the texture maps on the show were printed on 1 square yard sheets, they would cover 13 football fields.
Disk space
- TF1 took 20 Terabytes of disk space. Trans2 took 145 Terabytes. Seven times bigger!
- 145 terabytes would fill 35,000 DVDs. Stacked one on top of the other without storage cases, they would be 145 feet tall.
Rendering times
- If you rendered the entire movie on a modern home PC, you would have had to start the renders 16,000 years ago (when cave paintings like the Hall of Bulls were being made) to finish for this year’s premiere!
- A single IMAX shot in the movie (df250) would have taken almost 3 years to render on a top of the line home PC running nonstop.
IMAX
- Optimus Prime will be life size on IMAX screens in many forest fight shots.
- IMAX frames take about 6 times longer than anamorphic to render.
- IMAX frame render times: As high as 72 hours per frame!
ILM screen time
- ILM Screen Time is about 51 minutes.
Devastator
- Devastator is as tall as a 10 story building.
- Devastator has more than 10 times the number of individual parts found in an average car.
- Laid out end to end, Devastator’s parts would be almost 14 miles long.
Devastator totals
- Number of geom pieces: 52632
- The total number of polygons: 11,716,127
- The total length of all pieces: 73090 feet
- The total length of all pieces: 13.84 miles
That’s pretty crazy.
Devastator
 The Surfer wrote:
Chaos Theory wrote:
Kagrenac wrote:
Robots
- 14 robots last time, 46 robots this time (ILM only)
- If you had all the gold ever mined in the history of man, you could build a little more than half of Devastator.
- Devastator’s hand is traveling 390 miles per hour when he punches the pyramid.
- The pyramid destruction simulation was 8 times bigger than the old rigid simulation all-time record holder at ILM.
- All robot parts laid out end to end would stretch from one side of California to the other, about 180 miles
- Devastator’s parts stacked tip to tip would be as tall as 58 empire state buildings.
- If all the texture maps on the show were printed on 1 square yard sheets, they would cover 13 football fields.
Disk space
- TF1 took 20 Terabytes of disk space. Trans2 took 145 Terabytes. Seven times bigger!
- 145 terabytes would fill 35,000 DVDs. Stacked one on top of the other without storage cases, they would be 145 feet tall.
Rendering times
- If you rendered the entire movie on a modern home PC, you would have had to start the renders 16,000 years ago (when cave paintings like the Hall of Bulls were being made) to finish for this year’s premiere!
- A single IMAX shot in the movie (df250) would have taken almost 3 years to render on a top of the line home PC running nonstop.
IMAX
- Optimus Prime will be life size on IMAX screens in many forest fight shots.
- IMAX frames take about 6 times longer than anamorphic to render.
- IMAX frame render times: As high as 72 hours per frame!
ILM screen time
- ILM Screen Time is about 51 minutes.
Devastator
- Devastator is as tall as a 10 story building.
- Devastator has more than 10 times the number of individual parts found in an average car.
- Laid out end to end, Devastator’s parts would be almost 14 miles long.
Devastator totals
- Number of geom pieces: 52632
- The total number of polygons: 11,716,127
- The total length of all pieces: 73090 feet
- The total length of all pieces: 13.84 miles
That’s pretty crazy.
All I haz to say
Did you jizz in your non-existent pants?
Totally Chaos Theory wrote:
Kagrenac wrote:
Robots
- 14 robots last time, 46 robots this time (ILM only)
- If you had all the gold ever mined in the history of man, you could build a little more than half of Devastator.
- Devastator’s hand is traveling 390 miles per hour when he punches the pyramid.
- The pyramid destruction simulation was 8 times bigger than the old rigid simulation all-time record holder at ILM.
- All robot parts laid out end to end would stretch from one side of California to the other, about 180 miles
- Devastator’s parts stacked tip to tip would be as tall as 58 empire state buildings.
- If all the texture maps on the show were printed on 1 square yard sheets, they would cover 13 football fields.
Disk space
- TF1 took 20 Terabytes of disk space. Trans2 took 145 Terabytes. Seven times bigger!
- 145 terabytes would fill 35,000 DVDs. Stacked one on top of the other without storage cases, they would be 145 feet tall.
Rendering times
- If you rendered the entire movie on a modern home PC, you would have had to start the renders 16,000 years ago (when cave paintings like the Hall of Bulls were being made) to finish for this year’s premiere!
- A single IMAX shot in the movie (df250) would have taken almost 3 years to render on a top of the line home PC running nonstop.
IMAX
- Optimus Prime will be life size on IMAX screens in many forest fight shots.
- IMAX frames take about 6 times longer than anamorphic to render.
- IMAX frame render times: As high as 72 hours per frame!
ILM screen time
- ILM Screen Time is about 51 minutes.
Devastator
- Devastator is as tall as a 10 story building.
- Devastator has more than 10 times the number of individual parts found in an average car.
- Laid out end to end, Devastator’s parts would be almost 14 miles long.
Devastator totals
- Number of geom pieces: 52632
- The total number of polygons: 11,716,127
- The total length of all pieces: 73090 feet
- The total length of all pieces: 13.84 miles
That’s pretty crazy.
All I haz to say
Did you jizz in your non-existent pants? Kagrenac wrote:
Das Wolf wrote:
Theres two different types..
He-shes and She-males.
Both are different..
transvestites can be both predominatly male and female.
“Men in Disguise” is funnier as it would be a man who had a sex change into a women, and tricking other males.
However, “women in Disguise” works better with the Transformers Tune, as it has more syllables.
Taylor Hanson? Kagrenac wrote:
Robots
- 14 robots last time, 46 robots this time (ILM only)
- If you had all the gold ever mined in the history of man, you could build a little more than half of Devastator.
- Devastator’s hand is traveling 390 miles per hour when he punches the pyramid.
- The pyramid destruction simulation was 8 times bigger than the old rigid simulation all-time record holder at ILM.
- All robot parts laid out end to end would stretch from one side of California to the other, about 180 miles
- Devastator’s parts stacked tip to tip would be as tall as 58 empire state buildings.
- If all the texture maps on the show were printed on 1 square yard sheets, they would cover 13 football fields.
Disk space
- TF1 took 20 Terabytes of disk space. Trans2 took 145 Terabytes. Seven times bigger!
- 145 terabytes would fill 35,000 DVDs. Stacked one on top of the other without storage cases, they would be 145 feet tall.
Rendering times
- If you rendered the entire movie on a modern home PC, you would have had to start the renders 16,000 years ago (when cave paintings like the Hall of Bulls were being made) to finish for this year’s premiere!
- A single IMAX shot in the movie (df250) would have taken almost 3 years to render on a top of the line home PC running nonstop.
IMAX
- Optimus Prime will be life size on IMAX screens in many forest fight shots.
- IMAX frames take about 6 times longer than anamorphic to render.
- IMAX frame render times: As high as 72 hours per frame!
ILM screen time
- ILM Screen Time is about 51 minutes.
Devastator
- Devastator is as tall as a 10 story building.
- Devastator has more than 10 times the number of individual parts found in an average car.
- Laid out end to end, Devastator’s parts would be almost 14 miles long.
Devastator totals
- Number of geom pieces: 52632
- The total number of polygons: 11,716,127
- The total length of all pieces: 73090 feet
- The total length of all pieces: 13.84 miles
That’s pretty crazy.
All I haz to say I hope it is better than the 1st.The 1st one did not have as much “giant fighting robot scenes"as I wanted. raep wrote:
Hopefully this one doesn’t suck.
Give up hope my friend - it isn’t very good at all.
they tried to stick as much crap as they could in it, along with every cringe worthy cinematic cliche and horrible trash talk. And then there is the horribly unfunny comedy they tried to introduce which only people with a highly immature and small brain would laugh to, while the regular sized brain would just think where is the nearest person i can punch or even better the nearest gun to blow my normal sized brain out.
And don’t even get me started on the blackbots...
(I would normally say niggabots due to the massive stereotype there is but- i would be racist then wouldn’t i?)
Up to ten (10) latest replies / posts from the original topic shown.
|