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Republic Commandos vs Spartans

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#21
10 May 2006 07:06 pm
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Red Spartan 226 wrote: The Clones (like the commandos) were made to kill droids. (Like in episode 2 21) They ended up killing Jedi in the 3rd episode. They fought droids idiot and were made somewhere in the second episode to perform special missions for the REPUBLIC, which is allied with the Jedi.

So the commandos weren’t programed to kill Jedi, they are programmed to do special missions for the republic.

Don’t give us that crap 21.



stop being a bitch

i read the fuckign books and comics

adn if u payed attention in the movie

the plan was to create a diversion using teh trade federation

so Sidious can take over the galaxy and get revenge on the jedi

and order every single clone knew order 626 cus they were ready for it, it was planned

they were trained to kill jedi too

and there’s a big difference between normal clones and commando’s


and the were ready to turn on the jedi cus it was planned

did u even pay atttention to the movies

---
the21gamer wrote:
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Last edited 10 May 2006 07:09 pm by the21gamer
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#22
10 May 2006 07:09 pm
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master chiefer wrote: ya i relly dont want to get into the fact mc can
run faster
throw 20 of them and kill em all
put a sniper bullet in their head
THEN get a sword out and fuck thier shit
ge a rocket luncher and blow up thier demo.
recharge his shields
use ai with cortana to find them
and find out thier weaknesses
and whetever else he has to do to kill them... he has been traind since he was like 4 to kill kill kill then kill some more
what more can you ask for?


this is not about MC vs. the commando’s
it’s about the spartans vs. the commando’s

and if u want to argue MC vs. commando’s go to teh Vader vs. Mc topic where MC is being whooped by jango and Boba

---
the21gamer wrote:
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#23
10 May 2006 07:22 pm
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Have you played Star Wars: Rupublic Commandos?

#24
10 May 2006 07:24 pm
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master chiefer wrote: ya i relly dont want to get into the fact mc can
run faster
throw 20 of them and kill em all
put a sniper bullet in their head
THEN get a sword out and fuck thier shit
ge a rocket luncher and blow up thier demo.
recharge his shields
use ai with cortana to find them
and find out thier weaknesses
and whetever else he has to do to kill them... he has been traind since he was like 4 to kill kill kill then kill some more
what more can you ask for?



can MC hold that many weapons? NO he can’t, if u wnat to give him infinite weapons then maybe i should give the commandos infinite weapons

though there is no need to cus the main weapon has several different modes

and the sword wont work on the commandos cus their
armor is made to withstand those stypes of sword

---
the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
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#25
10 May 2006 07:25 pm
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Duriel wrote: Have you played Star Wars: Rupublic Commandos?


yes

and i’ve read the books and comics, which go into way more detail than the game

the game is missing alot

---
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#26
10 May 2006 07:27 pm
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I’m reading Triple Zero right now. I couldn’t find Hard Contact.

#27
10 May 2006 07:32 pm
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yeah, i didn’t get to read triple zero, new book, yet cus i’ve been busy lately

---
the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
#28
10 May 2006 07:37 pm
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The standard sidearm is the DC-17 — affectionately called the Deece. Snap-on attachments quickly convert the rifle from an ion pulse blaster to an ion pulse sniper rifle to an anti-armor explosive charge launcher.

---
the21gamer wrote:
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Wtf...
#29
10 May 2006 07:38 pm
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and i forgot to mention redspartan that clones aren’t programmed, droids r
and they have fought alot more than just droids
moron

---
the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
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#30
10 May 2006 07:53 pm
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However, the commandos were not all about subtlety. They had at their disposal a DC-17m which could be field-stripped and changed into a machine blaster weapon, anti-armour weapons and a sniper rifle. This allowed them to essentially carry three weapons in one streamlined, efficient package, packing almost twice the firepower in a weapon a quarter the size of a standard Clone trooper’s DC-15 trooper rifle. Clone Commandos, instead of wearing regular-grade clone trooper armor, wore advanced Katarn-class commando armour, which generated their own shielding, giving the commando the ability to withstand a barrage of shots and still be able to fire back before taking serious damage. It was also optimized to be able to easily give the commando bacta by handheld dispensers. Bacta heals almost anything.

every team was different and some had major boosts over others


Gamma Squad

Gamma Squad was the only known team to have serious defects. A Kaminoan made a series of mistakes and altered them all in very significant ways. The aggression level of one was boosted by a factor of ten. Another was mistaken for an ARC trooper and changed to those standards, and the intelligence of a third was also boosted by a factor of ten. The fourth member was fixed before it was too developed for the changes be reversed.

Roster:

* RC-8842, Gamma Explosives; Arctic
* RC-8843, Gamma Sniper; Ripper
* RC-1189, Gamma Boss; Sarge
* RC-8805, Gamma 2nd in Command; Fiver

Allies

* CT-6601/4992, Rotary Gunner, Semper
* RC-7014, Sniper, AJ
* CT-9994/1254, Gamma Advisor, Balto
* ARC-1063, Cip Quad Gunner


more on their armor


Katarn-class commando armour was used during the Clone Wars. This armour is more expensive and provides better protection than standard clone armour due to the special composition of its armour plates and due to the fact, that a strong shield is produced by its rare chemical properties, which has been perfected by its manufacturers. It is also optimised for easy bacta insertion by handheld dispensers. It is often highly customised and painted by the clone commandos who wear it, most notably the Clone Commando squad; Delta Squad.


it uses chemicals, wonder what that means

---
the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
#31
11 May 2006 12:09 pm
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the21gamer wrote:
master chiefer wrote: ya i relly dont want to get into the fact mc can
run faster
throw 20 of them and kill em all
put a sniper bullet in their head
THEN get a sword out and fuck thier shit
ge a rocket luncher and blow up thier demo.
recharge his shields
use ai with cortana to find them
and find out thier weaknesses
and whetever else he has to do to kill them... he has been traind since he was like 4 to kill kill kill then kill some more
what more can you ask for?



can MC hold that many weapons? NO he can’t, if u wnat to give him infinite weapons then maybe i should give the commandos infinite weapons

though there is no need to cus the main weapon has several different modes

and the sword wont work on the commandos cus their
armor is made to withstand those stypes of sword

well take off the sword rockets and a sniper with just 1 spatan other weapons 4 the others...=total anialation

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#32
11 May 2006 06:09 pm
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sorry i haev no idea what ur talking bout

---
the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
#33
11 May 2006 07:48 pm
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The advantage the Spartans have is they are significantly faster and stronger. Thats my two cents.

#34
11 May 2006 07:58 pm
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yeah but that’s if they get in close combat

and the suits have stimulants i believe so they can get stronger and faster too

---
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#35
11 May 2006 08:01 pm
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Not faster and stronger than an average Spartan.

#36
11 May 2006 08:04 pm
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actually some clones have been screwed up so they r stronger adn faster but tend to get pissed off easily

but anyways the commando’s would pull off an elaborate plan

and teh spartans have to get closeup in order for their speed and strength to be of any use

---
the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
#37
11 May 2006 08:06 pm
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Strength maybe, but the Deece rounds move kinda slow, don’t get me wrong, they move pretty quick, but not as fast as a bullet.

#38
11 May 2006 08:08 pm
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that’s true but a bullet is no use on the commando’s suit just like a sword is pretty much useless, one of the reasons y there r no more bullets and everything is beams and lasers and so on

---
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ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
#39
11 May 2006 08:19 pm
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There’s still the:
Carbine
Plasma Rifle
Particle Beam Rifle
Shotgun(still powerful)
Rocket Launcher
Frag Grenades
Plasma Grenades
Plasma Pistol (Halo 1 version)
M6D (Halo 1 pistol, the bullets are 50 cal and explode)
Sword (plasma, energy, same thing)
Brute PLasma Rifle
Fule Rod Gun (twice as powerful as rocket launcher)
Wraith
Banshee
Ghost
Gauss 'hog

Thats still a prttey big list.

#40
11 May 2006 08:28 pm
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wait wait wait wait

we can’t start using vehicles, if we do star wars wins obviously so that’s unfair

the sword is pretty much useless

and the shotgun won’t work
unless ur using some alien shotgun

so basicly its explosives and alien weapons

---
the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
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