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Holy crap! Is this in-game???

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[Quote] #21
22 Dec 2006 08:54 pm
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NEREVAR117 wrote:

It looks in game on most of the vid, but there is no HUD, so is it in-game???

p.s. The game looks amazing, if it is in-game, that would be the first game i get if i ever get a ps3...

looks like real gameplay but chances are its pre-rendered and boosted up.
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Tyreaus Rhade wrote: BLARGH!!!
[Quote] #22
23 Dec 2006 01:02 pm
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I can''t tell if there is a pervading sense of sarcasm here but...eveyrone knows that Killlzone demo (shown at E3 2005) is completely pre-rendered and is only a “target” of what the developers hope to achieve.
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[Quote] #23
23 Dec 2006 01:03 pm
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Too re-iterate: %100 completely CGI

Absolutely no gameplay (kinda like the recent Halo 3 tv ad)
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[Quote] #24
23 Dec 2006 01:05 pm
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Yes game is 100% prerendered on a supercomputer but statements lately about Killzone 3 suggest that graphics will still end up at or around that. But of course Sony is known for bullshit so we’ll see.
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[Quote] #25
23 Dec 2006 01:12 pm
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not its gameplay

*goes play demo of Halo 3*
[Quote] #26
23 Dec 2006 08:55 pm
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lol old
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[Quote] #27
23 Dec 2006 08:58 pm
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yep
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http://www.myspace.com/linkious
[Quote] #28
23 Dec 2006 09:53 pm
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Yes its pre-rendered. But, everything is possible, to a degree anyway.

One of the things that gives this away is the perfectly round edges (if you look at a larger, higher-quality version, you’ll see what I mean) which is impossible on any consumer hardware, unless you have a machine dedicated to building 3-D, and I doubt any of you do because none of us makes this stuff, and that type of hardware can’t run games.

The stuff that makes it all super awesome is the sound and the sheer intense amount of stuff going on at any time, and those explosions help, and those are possible. The textures may be a bit worse, the polygon count lower, but its completely possible.
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Haruhi demands you join the MvC Otakus
[Quote] #29
23 Dec 2006 10:43 pm
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Amazing nobody realized it was the E3 '05 trailer for so long... As soon as I saw the clouds I knew it was that...
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Next console (hopefully)=
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