| 27 Jan 2007 04:29 am |
King of the Gamer Army Rep: 38  Joined: 22 Nov 2005 Posts: 14,674 OFFLINE | Widescreen does not make the graphics better, it makes the screen wider and I’ve seen pics of it. The graphics are not GC calibur. ---
 the21gamer wrote:
ramunematt wrote:
Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
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| 27 Jan 2007 04:32 am |
King of the Gamer Army Rep: 38  Joined: 22 Nov 2005 Posts: 14,674 OFFLINE |
That is quite laughable after what you said. ---
 the21gamer wrote:
ramunematt wrote:
Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
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| 27 Jan 2007 04:34 am |
M v C Graphics Designer Rep: 14  Joined: 23 Jul 2006 Posts: 8,080 OFFLINE |
the size of some of them makes you just wana run like mad!
i would be thinking ohhh shit right now
also if you say the game doesnt have much in the environment to render compared to zelda think again, there are animals that fly along almost cinematically beside your horse as you ride on your long journey across a huge open feild, also in other places there are heaps of things going on like moving plants trees animals and all rendered in really sharp textures.
at the end of the game when you go to the top of the temple i was amazed the by interactivity.
all reviewers said there is no other game like this ---
 Last edited 27 Jan 2007 04:35 am by P. Moore | |
| 27 Jan 2007 04:38 am |
M v C Graphics Designer Rep: 14  Joined: 23 Jul 2006 Posts: 8,080 OFFLINE | seriously find 1 screen shot of zelda that looks as good as all those pics ---
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| 27 Jan 2007 04:38 am |
King of the Gamer Army Rep: 38  Joined: 22 Nov 2005 Posts: 14,674 OFFLINE | Reviewers sayign 'there is no other game like this' has nothing to do with graphics.
Those pictures really don’t look amazing. The hair looks glazed and like it was glued on. The textures look like repeats. It’s all jaggy and flat.
Zelda looks better in motion (much much smooother with less jaggies) and the Twilight Realm has to be one of the best looking parts all games last gen. ---
 the21gamer wrote:
ramunematt wrote:
Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
Last edited 27 Jan 2007 04:40 am by the21gamer | |
| 27 Jan 2007 04:40 am |
M v C Graphics Designer Rep: 14  Joined: 23 Jul 2006 Posts: 8,080 OFFLINE | now ur just being biased, i have the zelda game and play it in surround on my wide screen tv, and yes the twilight world does look nice with all the squares floating around but the textures are horible! ---
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| 27 Jan 2007 04:42 am |
King of the Gamer Army Rep: 38  Joined: 22 Nov 2005 Posts: 14,674 OFFLINE | Same with Colossus' environments and flatness. Notice how jaggy the monster’s hair is? ---
 the21gamer wrote:
ramunematt wrote:
Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
Last edited 27 Jan 2007 04:43 am by the21gamer | |
| 27 Jan 2007 04:44 am |
M v C Graphics Designer Rep: 14  Joined: 23 Jul 2006 Posts: 8,080 OFFLINE | zelda doesnt look much better in motion becuase the animation sucks and theres no nice things that while in movement theres extra things going on like pretty motion blur.
i have both the games and i played zelda tp for ages like a month and then when i played shadow of the colosus i was stunned by how much better the game actually looked. ---
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| 27 Jan 2007 04:45 am |
M v C Graphics Designer Rep: 14  Joined: 23 Jul 2006 Posts: 8,080 OFFLINE | if u luked close enough the hair on the colosus isnt made with polygons u no so how can it be jaggy. ---
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| 27 Jan 2007 04:48 am |
King of the Gamer Army Rep: 38  Joined: 22 Nov 2005 Posts: 14,674 OFFLINE | The animation’s do not suck. They are semi-cartoonish because that is the style. Also, Zelda actually does have a lot going on in the backgrounds with all those guys that attack you. You are acting like Zelda is supposed to look totally realistic. no, it is not. Colossus on the other hand only looks good for a PS2 title but that is about it. ---
 the21gamer wrote:
ramunematt wrote:
Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
Last edited 27 Jan 2007 04:48 am by the21gamer | |
| 27 Jan 2007 04:49 am |
King of the Gamer Army Rep: 38  Joined: 22 Nov 2005 Posts: 14,674 OFFLINE | P. Moore wrote:
if u luked close enough the hair on the colosus isnt made with polygons u no so how can it be jaggy.
The hair is flat and a single hair isn’t even lined up with the rest of itself. With having some hair pop up it gives you the impression that it is not flat when it really is quite flat. ---
 the21gamer wrote:
ramunematt wrote:
Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
Last edited 27 Jan 2007 04:50 am by the21gamer | |
| 27 Jan 2007 04:59 am |
M v C Graphics Designer Rep: 14  Joined: 23 Jul 2006 Posts: 8,080 OFFLINE | the hair isnt flat u idiot! god buy the game and see for urself, im the only one fair here cus i have both games, and its not good looking for a ps2 game its good looking on any console. sotc looks way way way better in motion even if u just sit there and do nothing. when u sit there and do nothing on zelda u see some enemies walk and stop, walk and stop in a pre set area. on sotc if u sit there u see creatures like birds and lizards and turtles moving around and catching prey.
sotc has better graphics end of story ---
 Last edited 27 Jan 2007 05:01 am by P. Moore | |
| 27 Jan 2007 05:01 am |
King of the Gamer Army Rep: 38  Joined: 22 Nov 2005 Posts: 14,674 OFFLINE | What do people and animals walking and stopping in Zelda have to do with graphics? You have no idea what you are talking about. ---
 the21gamer wrote:
ramunematt wrote:
Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
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| 27 Jan 2007 05:03 am |
M v C Graphics Designer Rep: 14  Joined: 23 Jul 2006 Posts: 8,080 OFFLINE | AI mate! that comes under graphics, jesus ur so dumb. buy the game and see for yourself how good the graphics are, i mean they are so detailed that rain will interact with plants ---
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| 27 Jan 2007 05:05 am |
King of the Gamer Army Rep: 38  Joined: 22 Nov 2005 Posts: 14,674 OFFLINE | AI has nothing to do with graphics. It is an entirely separate category. Rain interacting with pants again is not graphics, that would be the physics engine or something rather. ---
 the21gamer wrote:
ramunematt wrote:
Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
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| 27 Jan 2007 05:07 am |
M v C Graphics Designer Rep: 14  Joined: 23 Jul 2006 Posts: 8,080 OFFLINE | jesus christ then there are heaps of catagories then, physics comes under graphics ok. ai comes under graphics. do some reading on the net and learn dam u! ---
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| 27 Jan 2007 05:10 am |
King of the Gamer Army Rep: 38  Joined: 22 Nov 2005 Posts: 14,674 OFFLINE | You are putting everything under graphics. You definitely are on crack. ---
 the21gamer wrote:
ramunematt wrote:
Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
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| 27 Jan 2007 05:11 am |
M v C Graphics Designer Rep: 14  Joined: 23 Jul 2006 Posts: 8,080 OFFLINE | sound dont come under graphics mate ---
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| 27 Jan 2007 05:12 am |
M v C Graphics Designer Rep: 14  Joined: 23 Jul 2006 Posts: 8,080 OFFLINE | the things that i listed like ai, use up the graphics power. thats why it comes under it ---
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| 27 Jan 2007 05:15 am |
King of the Gamer Army Rep: 38  Joined: 22 Nov 2005 Posts: 14,674 OFFLINE | AI goes before graphics in most cases. You can play a gamer with stellar graphics but the AI can ruin it completely. ---
 the21gamer wrote:
ramunematt wrote:
Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
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