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Morrowind Wii

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[Quote] #1
17 Feb 2007 02:50 pm
King of the Gamer Army
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Since the Wii can’t handle Oblivion they should make an updated Morrowind for the Wii.
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the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
[Quote] #2
17 Feb 2007 02:52 pm
is causing chaos.
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Wow...I was just thinking about that...yesterday...and that would own.
[Quote] #3
17 Feb 2007 02:59 pm
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never played it
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[Quote] #4
17 Feb 2007 03:00 pm
Taking noobs to school
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No worst idead ever! the fucking worms kill me a lot
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[Quote] #5
17 Feb 2007 03:01 pm
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Di5turbed wrote: No worst idead ever! the fucking worms kill me a lot


That’s why I said UPDATED. That means they’ll get rid of the dice crap.
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the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
[Quote] #6
17 Feb 2007 03:42 pm
is causing chaos.
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Di5turbed wrote: No worst idead ever! the fucking worms kill me a lot

You mean Kwama Foragers?
You must really suck.
[Quote] #7
17 Feb 2007 03:47 pm
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the21gamer wrote:
Di5turbed wrote: No worst idead ever! the fucking worms kill me a lot


That’s why I said UPDATED. That means they’ll get rid of the dice crap.

The dice thing kinda makes it more RPGish...but whatever...if they made it, they should keep the enemy system the same, where enemys appear but don’t replace existing enemies, but appear with them. Cus in Oblivion, you get to a point where there are none of the weaker enemies. Only uber strong boss like enemies.
Last edited 17 Feb 2007 03:49 pm by Totalitus
[Quote] #8
17 Feb 2007 04:11 pm
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They wont
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[Quote] #9
17 Feb 2007 04:42 pm
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I have never played Morrowind how is it?
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[Quote] #10
17 Feb 2007 04:44 pm
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cheap
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[Quote] #11
17 Feb 2007 05:23 pm
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Good for it’s time honestly, but nothing now.
[Quote] #12
17 Feb 2007 06:16 pm
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Totalitus wrote:
the21gamer wrote:
Di5turbed wrote: No worst idead ever! the fucking worms kill me a lot


That’s why I said UPDATED. That means they’ll get rid of the dice crap.

The dice thing kinda makes it more RPGish...but whatever...if they made it, they should keep the enemy system the same, where enemys appear but don’t replace existing enemies, but appear with them. Cus in Oblivion, you get to a point where there are none of the weaker enemies. Only uber strong boss like enemies.


Too rpg-ish.
---
the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
[Quote] #13
17 Feb 2007 06:39 pm
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They should keep it exactly the same except...

Father draw-distance, maybe an extra 100 feet or so.

Sharper textures.

Better character animations and skins.

Talking like for Oblivion.

No more Dice-roll thing, make it like Oblivions, just not to similiar, slightly different.

A few more enemies and weapons and spells.

Thats about it.
[Quote] #14
17 Feb 2007 06:41 pm
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I say more quests. More linear when it comes to missions such as marking the goals and stuff on your map.

They need both the expansion packs added and some of the features in Oblivion added, arenas, and so on.
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the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
[Quote] #15
17 Feb 2007 07:17 pm
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Morrowind was very slow and boring. Just not a good game at all.
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[Quote] #16
17 Feb 2007 07:34 pm
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Inferno Hero X wrote: I have never played Morrowind how is it?

It owns. Graphics aren’t that great. But the game is still awesome. Really fun and immersive. And the music is really good.

It’s also alot more challenging especially when it comes to quests and finding your way around. No more pin point mark on your map, follow the compass to where the guy is. In Morrowind, you gotta find out how to get to a town or area with directions the quest giver probably gives you, ask around to find out where the person is.
And you actually have to travel. No magical fast travel that puts you anywhere on the map with no consequences. Instead you get silt striders and boats to bring you to certain locations...at a price...
Last edited 17 Feb 2007 07:39 pm by Totalitus
[Quote] #17
17 Feb 2007 07:43 pm
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the21gamer wrote:
Totalitus wrote:
the21gamer wrote:
Di5turbed wrote: No worst idead ever! the fucking worms kill me a lot


That’s why I said UPDATED. That means they’ll get rid of the dice crap.

The dice thing kinda makes it more RPGish...but whatever...if they made it, they should keep the enemy system the same, where enemys appear but don’t replace existing enemies, but appear with them. Cus in Oblivion, you get to a point where there are none of the weaker enemies. Only uber strong boss like enemies.


Too rpg-ish.

Well...ya know...it is an RPG >.>

And once you get your skill up, almost all of your attacks hit...
[Quote] #18
17 Feb 2007 08:48 pm
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Totalitus wrote:
the21gamer wrote:
Totalitus wrote:
the21gamer wrote:
Di5turbed wrote: No worst idead ever! the fucking worms kill me a lot


That’s why I said UPDATED. That means they’ll get rid of the dice crap.

The dice thing kinda makes it more RPGish...but whatever...if they made it, they should keep the enemy system the same, where enemys appear but don’t replace existing enemies, but appear with them. Cus in Oblivion, you get to a point where there are none of the weaker enemies. Only uber strong boss like enemies.


Too rpg-ish.

Well...ya know...it is an RPG >.>

And once you get your skill up, almost all of your attacks hit...


I want ALL my attacks to hit, not almost.
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the21gamer wrote:
ramunematt wrote: Did you hear me? I’m a bigger better pussy than you’ll ever be.
Wtf...
[Quote] #19
17 Feb 2007 09:07 pm
Corrupted...
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Your skill with the long blade is too pathetic to hit, then.
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[Quote] #20
17 Feb 2007 09:07 pm
21
Guest
It’s a video game stupid.
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