As I was playing COD4 I noticed a lot of Nubs running and gunning dieing more times than they’ve killed the enemy while remaining high on the scoreboard for the number of times they’ve killed. I’m thinking about doing a score system where I will minus points off your kill score from the amount of times you’ve died. Fortunately for me, my TV has a 'still' button which will pause the screen (but not the game) which I will use when the score card comes up after the round. I will take digi cam pics of each score card for evidence and do the math after the tourney is over and post the score card pics here.
So don’t think you’ve won just because it shows you on the top of the leaderboard for amount of kills.
No f*cking camping and no snipers either. Assault rifles and SMG’s with an attached scope will be accepted, but no snipers class guns.
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Last edited 17 Nov 2007 10:13 pm by Xtrm Liability
Xtrm Liability wrote:
Update to the tourney rules. Kill/death ratio:
As I was playing COD4 I noticed a lot of Nubs running and gunning dieing more times than they’ve killed the enemy while remaining high on the scoreboard for the number of times they’ve killed. I’m thinking about doing a score system where I will minus points off your kill score from the amount of times you’ve died. Fortunately for me, my TV has a 'still' button which will pause the screen (but not the game) which I will use when the score card comes up after the round. I will take digi cam pics of each score card for evidence and do the math after the tourney is over and post the score card pics here.
So don’t think you’ve won just because it shows you on the top of the leaderboard for amount of kills.
No f*cking camping and no snipers either. Assault rifles and SMG’s with an attached scope will be accepted, but no snipers class guns.
S1per camping is something hard to avoid in online vs random people, back in the beta I knew a few perfect places on overgrown where I could blend in perfectly.
Xtrm Liability wrote:
Update to the tourney rules. Kill/death ratio:
As I was playing COD4 I noticed a lot of Nubs running and gunning dieing more times than they’ve killed the enemy while remaining high on the scoreboard for the number of times they’ve killed. I’m thinking about doing a score system where I will minus points off your kill score from the amount of times you’ve died. Fortunately for me, my TV has a 'still' button which will pause the screen (but not the game) which I will use when the score card comes up after the round. I will take digi cam pics of each score card for evidence and do the math after the tourney is over and post the score card pics here.
So don’t think you’ve won just because it shows you on the top of the leaderboard for amount of kills.
No f*cking camping and no snipers either. Assault rifles and SMG’s with an attached scope will be accepted, but no snipers class guns.
S1per camping is something hard to avoid in online vs random people, back in the beta I knew a few perfect places on overgrown where I could blend in perfectly.
Oh and CPO a new MvC Video advertising various other tournaments yay or nay?
No winnable prizes would suck...
Glad I’m not in the PS3 clan
Oh and CPO,
The main reason I added the no sniper and camping rule is so the game will still flow action wise with the new Kill/Death ratio point scoring system I added. Otherwise, it would not be as exciting with everybody camping and worried about their death count.
Interesting stats for achievements earned so far by Halo 3 players:
Campaign Complete: Normal – Completed the Campaign on Normal Difficulty: 43.28%
Campaign Complete: Legendary – Completed the Campaign on Legendary Difficulty: 15.14%
Graduate: Graduated from basic training. Stick with it to earn your Spartan insignia: 66.92%
UNSC Spartan: Promoted to Sergeant. Proven in combat, you are a Spartan: 52.07%
The most found metagame skull? Black Eye skull with 34.26%
The least found metagame skull? Tilt at 22.98% (Go find it, jerks! It’s one of the best skulls in the game!)
At 6.21%, Steppin’ Razor is the hardest multiplayer Achievement to earn, with Two for One right behind it at 6.77% and Overkill nipping at its heels (6.75%)
8.68% of players have unlocked the Marathon Man Achievement
1000/1000 Gamerscore: 2.07%
Okay, I’ll be fair and let the players vote. Either we forget the Kill/Death ratio point scoring system and let sniper class guns in the tourney or vise verse? But there’s a catch, if we forget about the the Kill/Death ratio point scoring system, then I think it’s only fair the winning TEAM get all the prizes instead of every man for himself as I originally had it. That way, you’ll be more cautious about your death score as it will benefit the team as well.