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[Quote] #41
13 Feb 2008 03:23 pm
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Wow, ok Hijacc. You go ahead and think that if you want to.

I don’t have time for some petty argument.

And your being a hypocrite too.

---
She will always be the only one.

It’s only when you’re truly wise, you realize how ignorant you are.
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[Quote] #42
13 Feb 2008 03:30 pm
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gabmed wrote:

Not if you pretend your retarded to run in the special olympics. Then your just a scammer

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[Quote] #43
13 Feb 2008 03:38 pm
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NEREVAR117 wrote: Wow, ok Hijacc. You go ahead and think that if you want to.

I don’t have time for some petty argument.

And your being a hypocrite too.


Because you always think your right and im god damn tired of it,Your only person i know that smarts off for no reason at all not to mention my only friend that i have that i argue with

And id rather be a hypocrite than whatever
society has to call you
And here is were i saw the server thing before you tell me i dont know what im talking about like always degrading me and talking down to me you always have to act like im stupid.

Like any other PC gamer nerd, I’m practically wetting myself about Spore, Will Wright’s new game that simulates everything from multi-cellular organisms to galactic conquest. The game is being billed as a “Masively Single player game”; that is, all the creatures/cities/races people create get uploaded to EA’s central server, and then downloaded to other people’s galaxies as the game needs it, filling out the needed niches in the various ecosystems. The game files to achieve this are tiny, perhaps hundreds of bytes in size, allowing your copy of the game to download potentially thousands of creatures in a manner of minutes.

But there’s a potential huge flaw in this type of gaming content creation. Second Life is currently the only successful/high profile experiment in this that people can draw experience from. Second Life has a similar ideal; players create the content that others enjoy. Everything is stored on Linden Lab’s servers, and other people’s clients download the other players’ content at will.

It works wonderfully, when everyone’s working together. All it takes, however, is one guy and perhaps a 20-line script to bring down, literally, 3000 servers. The Lindens have been struggling with this for years in various forms; the tragedy of the commons rears it’s ugly head in many situations.

For instance, years ago, when SL was still in beta, players from another game (World War 2 Online) came into an area inside SL and began being quite malicious towards their neighbors. Their neigbors retaliated, building auto-target turrets, better guns, etc. Eventually, both sides simply resorted to “orbiting” each other (orbiting is sending an avatar so high into the sim’s sky that a relog is necessary to re-ground the avatar) with auto-targeting scripts. The area became a wasteland.

The Lindens tried to intervene, building a wall between the two factions, but the two sides simply tore the wall down and kept fighting.

Or perhaps more succiently… one of the first in-world weddings in SL was marred by a guy building a portable server nuke and detonating it on the wedding grounds every 5 minutes, crashing the server. Was the guy banned? Yeah, but so what? He was back a day later with a new account.

Now, SL has to deal with people unleashing self-replicating objects, so-called “grey goo” attacks, that can bring the entire server cluster to its knees within minutes. the Lindens have tried making “firewalls’ between affected areas to prevent the spread of these objects, but have pretty much failed so far; last month the grid was crashed at least 4 times.

Now, in Spore, the same potential is true, if a bit less dramatic. How long will it take for someone to hack the files that are uploaded to the EA server, make a potentially unstoppable creature (with, say, 999999 hit points, 99999 intelligence, and so on), and have it benignly loaded into everyone’s game? the game server will have no idea that the file is hacked; with such a small file size, it wouldn’t take long to decrypt, potentially. By modifying a few values, you could make an invincible creature/empire/race/whatever. When people load up their copy of Spore, then, the game server would send one of these “infected” files over to the unsuspecting player. Suddenly, their game experience is completely crippled; the game has unleashed a species that multiplies at will, cannot be killed, and can move faster than your computer can render. Your creatures/race/empire, which you may have spent hours on, is destroyed immediately.

What can EA do? Technical solutions are possible (hash generations of files to prevent hacking, for a while, or server checks to prevent uber-files from being uploaded), but will EA even bother? They haven’t before; they’ve let many of their online games go to hell after launch, simply because they couldn’t be arsed to fix the glaring issues in the open systems they had designed. Motor City Online is a prime example; after about a year of a closed economy and no money sinks, even simple car parts cost upwards of several million dollars. EA could have fixed it by instituting simple supply and demand metrics on the catalog page; instead, the game went into an inflation spiral, and EA simply killed the game.

So what will happen to Spore? Will you play when Johnny Asshole makes a creature that destroys your entire galaxy? Repeatedly? With no recourse? Time will tell.

But im out of here

---
Add yourself to the MvC Frapper map
I shall be a monument to all your sins
Last edited 13 Feb 2008 03:41 pm by Hijacc
[Quote] #44
13 Feb 2008 04:14 pm
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NEREVAR117 wrote: Wow...

The online is what will make it over-the-top amazing.

Imagine LBP without online. It wouldn’t be as 1337.

dude it wasn’t even going to have online in the 1st palce straight

It was just announced today. And he said he may or may not charge for it. Either way the SP is simply amazing as it is. Hell i bet i could trick someone into thinking it was online easily. That’s how massive the SP is. I could care less about Spore’s online.

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Last edited 13 Feb 2008 04:17 pm by Demon Slayer
[Quote] #45
13 Feb 2008 04:20 pm
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Demon Slayer wrote:
NEREVAR117 wrote: Wow...

The online is what will make it over-the-top amazing.

Imagine LBP without online. It wouldn’t be as 1337.

dude it wasn’t even going to have online in the 1st palce straight

It was just announced today. And he said he may or may not charge for it. Either way the SP is simply amazing as it is. Hell i bet i could trick someone into thinking it was online easily. That’s how massive the SP is. I could care less about Spore’s online.


So? Your point? All I’m saying is that if it has online and he charges for it, I’m going to be pissed. Cuz We already pay for Xbox Live.

---
She will always be the only one.

It’s only when you’re truly wise, you realize how ignorant you are.
[Quote] #46
13 Feb 2008 04:20 pm
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NEREVAR117 wrote:
Demon Slayer wrote: Spore Hinted to also be Coming to 360 and PS3 and also a new online mode that may cost money

“After more than a year of delays and nearly three years in development, Spore finally has a release date. Will Wright’s anticipated sim game will arrive on the DS, PC, and Macintosh during the weekend of September 7, according to publisher EA. The game has not yet been officially rated or priced, but online retailers are listing it for $49.99.

The Wii version of Spore, which was reconfirmed at an EA analysts' event today, has not yet been dated. However, it may not be the only version of the ambitious evolution-civilization-space-exploration sim to hit next-generation consoles. Speaking to analysts, EA Games president Frank Gibeau said that Spore is “already in development” for the newest generation of consoles, “Wii included." He did not specify further platforms, and an EA reps speaking to GameSpot would say the company is “considering all options in the console space."

Designed by Sims creator Will Wright, Spore is among the most ambitious simulation games ever planned. Beginning at the start of evolution, it follows life from single-celled organisms through the dawn of civilization. From there, it follows the player’s fully customizable species as it climbs up the technological ladder all the way to space exploration, which allows it to colonize other planets.

In addition to dropping hints about new platforms, Gibeau also hinted that Spore might not be entirely free of charge. He told analysts that the online mode of the game could be an “opportunity” for an “expanded digital revenue stream." He did not elaborate if said stream entailed microtransactions, in-game advertising, subscription fees, or any combination of the three.“


The hell??? I’ve been waiting years for this game, and the last thing I wanted to hear was “Lulz! Suprize every1! You gots to pay!!!11!“

As i said b4 u may or may not have to pay. Also online was just now announced today. Also the single player is just as massive as the online will be. Hell it’d be hard to see the difference if you just showed someone who didn’t know much about the game. Either way the game will be amazing.

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[Quote] #47
13 Feb 2008 04:21 pm
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NEREVAR117 wrote:
Demon Slayer wrote:
NEREVAR117 wrote: Wow...

The online is what will make it over-the-top amazing.

Imagine LBP without online. It wouldn’t be as 1337.

dude it wasn’t even going to have online in the 1st palce straight

It was just announced today. And he said he may or may not charge for it. Either way the SP is simply amazing as it is. Hell i bet i could trick someone into thinking it was online easily. That’s how massive the SP is. I could care less about Spore’s online.


So? Your point? All I’m saying is that if it has online and he charges for it, I’m going to be pissed. Cuz We already pay for Xbox Live.


My point is the single player in the game is just as massive and fun as the multiplayer will be. And dude he said that if he charges for online it’ll only be for PC online. He didn’t mention consoles having any charges... straight

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Last edited 13 Feb 2008 04:22 pm by Demon Slayer
[Quote] #48
13 Feb 2008 04:24 pm
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So just because he didn’t mention the console versions means they won’t have to pay?

Wow, thats such flawed logic.

Whatever, it don’t matter.

---
She will always be the only one.

It’s only when you’re truly wise, you realize how ignorant you are.
[Quote] #49
13 Feb 2008 04:30 pm
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3 billion planets? how the fuck! were they randomly generated, because i dont see any way they could have been programmed one by one without like 1000 programmers.

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[Quote] #50
13 Feb 2008 04:32 pm
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NEREVAR117 wrote: So just because he didn’t mention the console versions means they won’t have to pay?

Wow, thats such flawed logic.

Whatever, it don’t matter.



well he only mentioned the PC gamers having to possibly pay. besides it’s not confirmed whether anyone will ahve to pay or not. And yes actually when he directly says that the PC online mode may require a fee and he excludes the console versions then it most likely means the consoles will not need to pay. He didn’t mention the whole game overall on all systems may have to pay but just the PC version.

Eitherway from what is undertsood the online will prbly just be the same as sp. So rlly having mp doesn’t really add much of a difference for this game imo.

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[Quote] #51
13 Feb 2008 04:32 pm
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They are randomly generated.

---
She will always be the only one.

It’s only when you’re truly wise, you realize how ignorant you are.
[Quote] #52
13 Feb 2008 04:32 pm
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Forsaken Corpse wrote: 3 billion planets? how the fuck! were they randomly generated, because i dont see any way they could have been programmed one by one without like 1000 programmers.

randomly generated.

---
[Quote] #53
13 Feb 2008 04:39 pm
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Demon Slayer wrote:
NEREVAR117 wrote: So just because he didn’t mention the console versions means they won’t have to pay?

Wow, thats such flawed logic.

Whatever, it don’t matter.



well he only mentioned the PC gamers having to possibly pay. besides it’s not confirmed whether anyone will ahve to pay or not. And yes actually when he directly says that the PC online mode may require a fee and he excludes the console versions then it most likely means the consoles will not need to pay. He didn’t mention the whole game overall on all systems may have to pay but just the PC version.

Eitherway from what is undertsood the online will prbly just be the same as sp. So rlly having mp doesn’t really add much of a difference for this game imo.


Why state the obvious?

---
She will always be the only one.

It’s only when you’re truly wise, you realize how ignorant you are.
[Quote] #54
13 Feb 2008 04:39 pm
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NEREVAR117 wrote:
Demon Slayer wrote:
NEREVAR117 wrote: So just because he didn’t mention the console versions means they won’t have to pay?

Wow, thats such flawed logic.

Whatever, it don’t matter.



well he only mentioned the PC gamers having to possibly pay. besides it’s not confirmed whether anyone will ahve to pay or not. And yes actually when he directly says that the PC online mode may require a fee and he excludes the console versions then it most likely means the consoles will not need to pay. He didn’t mention the whole game overall on all systems may have to pay but just the PC version.

Eitherway from what is undertsood the online will prbly just be the same as sp. So rlly having mp doesn’t really add much of a difference for this game imo.


Why state the obvious?

ur the one who was complaining about it. Why complain about it if you already knew that it prbly won’t cost money on consoles if it’ll even cost money at all?

straight

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Last edited 13 Feb 2008 04:40 pm by Demon Slayer
[Quote] #55
13 Feb 2008 04:43 pm
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anyways Nevin XBL? We need to finish our sewers map.

---
[Quote] #56
13 Feb 2008 04:44 pm
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What? All I said was that If I had to pay I’m not going to pay. and I’m going to be pissed.

Seriously is it that hard for you to understand that?

---
She will always be the only one.

It’s only when you’re truly wise, you realize how ignorant you are.
[Quote] #57
13 Feb 2008 04:50 pm
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Demon Slayer wrote: anyways Nevin XBL? We need to finish our sewers map.


Nay, Food and a movie. Later.

---
She will always be the only one.

It’s only when you’re truly wise, you realize how ignorant you are.
[Quote] #58
13 Feb 2008 04:51 pm
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NEREVAR117 wrote: What? All I said was that If I had to pay I’m not going to pay. and I’m going to be pissed.

Seriously is it that hard for you to understand that?



Yes i understand and all i said was that u may not have to pay and even if u do then i’d still stick to sp. Dont see why u get worked up about that.

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Last edited 13 Feb 2008 04:52 pm by Demon Slayer
[Quote] #59
13 Feb 2008 04:52 pm
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Yeah, even If I had to pay for online, SP will still be good. But imagine our species working together to destroy CPO. grin

---
She will always be the only one.

It’s only when you’re truly wise, you realize how ignorant you are.
[Quote] #60
13 Feb 2008 04:53 pm
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NEREVAR117 wrote: Yeah, even If I had to pay for online, SP will still be good. But imagine our species working together to destroy CPO. grin

meh...CPO doesn’t like games like this. I talked to him about Spore and LBP on XBL. He says he’s not intrested.

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