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Problems in great shooters-Multiplayer

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[Quote] #1
22 Apr 2008 07:57 pm
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Ok these are all great shooters

Metroid Prime Hunters
Halo 3
Call of Duty 4
Team Fortress 2

Ok so these game have good multiplayer yet there are a few problems in each one.

Metroid Prime Hunters:

Good: Nice arrangement of weapons, alt-forms, and affinities, good player sizes and maps to ensure high health recovery and room for evasion. Rader shows all so no one can hide like a coward.

Bad: Trace and the imperialist. Trace alone is the most broken character and the imperialist is a very unbalanced sniper, I mean 30 just for a body shot? Everyone stinking used him and decided to make it a stupid game of hide n seek plus they just use his alt-form to attack at close never relying on other weapons.

Halo 3

Good: Nice balance with the AR as the spawn weapon, equal chance to all in most stages and modes. Great custom options. Matchmaking is great for it pits you against people of your skill. Motion sensor makes it nice so no one is assured to hide forever or just try to snipe forever. Easily assesable to anyone.

Bad: People tend to only rely on sword for its instant kill more than the hammer which is easy to avoid. (Noobs make the constant mistake of chargine at you with it when you can put them down.) Matchmaking has its flaws which means being forced into rather stupid modes like crazy king.

Call of Duty 4

Good: The create a class mode which allows you to make your soldier the way you want them to be. Presitge mode and EXP to level up gives you reason to keep playing for better weapons, gear, and perks. Nice choice of games for what mode you want to enter.

Bad: The matchmaking system of lvl 1 guys going up against lvl 55 from the start is total bull, it is just throwing a worm to the birds basiclly with little hope for the worms. Game can sadly be TOO real, the fact of most matches just being hide and seek almost all the time is annoying, add to the fact that others will never even appear on it at all due to perks such as UAV jammer+silencers and dead silence. Without a normal rader or even motion sensor it becomes downright annoying. Plus in team games, you spwan NEAR your friends, which is not always good, the enemy team can just prey on your team and you get spwan killed every second or so. (never helps that some never even bother to move)

Team Fortress 2

Good: The classes are well balanced and the weapons are nice. Each has its part and the game is well tailored to any player.

Bad: The shotgun is an over-assigned weapon, nearly on all classes. There is not even a basic machine gun class.

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