well you are worng cuz only the emp granades can disable electric devices and meta ridely has all of his weaponry from with in his mouth and his only weakspot is he’s chest and i doubt the covies would have anything figure out what his weakspot
and say it like he’s is not agile or strong if you read the scans he’s is heavily armored
haiguekjd wrote:
well you are worng cuz only the emp granades can disable electric devices and meta ridely has all of his weaponry from with in his mouth and his only weakspot is he’s chest and i doubt the covies would have anything figure out what his weakspot
and say it like he’s is not agile or strong if you read the scans he’s is heavily armored
haiguekjd wrote:
well you are worng cuz only the emp granades can disable electric devices and meta ridely has all of his weaponry from with in his mouth and his only weakspot is he’s chest and i doubt the covies would have anything figure out what his weakspot
and say it like he’s is not agile or strong if you read the scans he’s is heavily armored
And your saying that a highly intelligent race like the covenant can’t figure out that the big red thing surrounded by glass is a weak point?
Metroid_Assassin wrote:
is motherbrain coming back?
a possible 3-d look at zebes?
They could possibly do Zebes, there’s supposed to be multiple planets. Maybe they could do a little Star Fox type sequence to get between them.
Zebes gets destroyed in Super Metroid, which takes place after the Primes.
Eh its all about how and wher you see if the space pirates used stealth well the cov’s got the jackals and the jackals got the smell visoin and hearing so the space pirates would be found and slaughtered but if they used the frontal assault then the covenant would have to use the scarabs and dont get me wrong ridly and that other guy r good but against billions of cov’s and thousands of scarabs well lets just say that big boom makes a good termite infested area oh and it also means that radiation wel is bad for most cov troops but the grunts atmospheric pack is well enough to keep them alive and they have numbers as well as the hunters which only need armor since theyr eals living in armor so its not that big a deal now is it even so cov also have something else anyone know wat its called??????..... having a home planet god the space pirates dont have a home planet so they r isolated from everyone no reinforcements only turn tail and run but the pirates have mutants right well the cove’s have hunters and brutes and plenty of them as well as vehicles but say they wer on a planet with the flood and the metroids hm then theyr both pretty damn fucked up arent they so the pirates have elite troops right but how many certainly not enough to take on a hole six races pluse 1 more with only like one remaining give or take so wat pirates got the tech they can research right but does it matter the tech does not matter becouse the covenant will just steal the sentinals tech so wtf the r about the same arent they oh and the covies got some of the flood in captivity so bam release those onto the metroids then u gotta hell of a shithole their.
P.S. If u wer to add the dawn of war chaos war guys then god damn that is a fucking hard questoin.
Since when do the Jackals have super smelling and hearing, and how exactly would they kill the Pirates if they know where they are? Again, normal Pirates are stronger than Covie Elites.
Squipple wrote:
Plasma grenades disable all electrical and mechanical devices, so to defeat ridley, all you need is a bunch of plasma grenades, and a ton of ammo.
Squipple wrote:
Plasma grenades disable all electrical and mechanical devices, so to defeat ridley, all you need is a bunch of plasma grenades, and a ton of ammo.
Red_Calibur9 wrote:
Since when do the Jackals have super smelling and hearing, and how exactly would they kill the Pirates if they know where they are? Again, normal Pirates are stronger than Covie Elites.
I don’t think their smell-hearing would help considering an uncloaked MC can easily run up behind one undetected.
Squipple wrote:
Plasma grenades disable all electrical and mechanical devices, so to defeat ridley, all you need is a bunch of plasma grenades, and a ton of ammo.
Where does it say that Plasma grenades have the EMP effect?
yeah were if so in the games a near explosion should disable mc’s shield and visor but it does not insted the emp granades from the comandoes do disable samus suit (the most powerful in the universe) imagine to a bunch of coviegaynt
Squipple wrote:
Plasma grenades disable all electrical and mechanical devices, so to defeat ridley, all you need is a bunch of plasma grenades, and a ton of ammo.
I don’t think a mere EMP would disable ridley.
Well of course not one. Remember in the third halo book when MC tied a bunch together to send a huge shockwave of electricity to the other side of the door to disable security? Something like that.
Squipple wrote:
Plasma grenades disable all electrical and mechanical devices, so to defeat ridley, all you need is a bunch of plasma grenades, and a ton of ammo.
Where does it say that Plasma grenades have the EMP effect?
Squipple wrote:
Plasma grenades disable all electrical and mechanical devices, so to defeat ridley, all you need is a bunch of plasma grenades, and a ton of ammo.
Plasma nades disable machines? Didn’t know that....Are you sure?