Weeman wrote:
haha the flood would annihilate the zerg.
also precursors.
You like ignoring evidance, don’t you?
Also, Precursors have no feats IIRC.
Flood spores just infect everything.
and wtf are you talking about feats.
Precursors > Forerunners says more than enough.
Zerg spores infect everything too.
Unless I see it, I won’t believe it. Do we let the Chozo win because they are supose to have all tech? No, they don’t show feats, they don’t win automatically.
The Xel’naga have buildings that can cleanse planets of life and instantaneous FTL travel. They created energy creatures that would kill all the flood. We however, have no knowledge on their ships, so we can’t debate with them.
Yes, I know it’s a lot to read, but its proof nonetheless.
Of course I write it off like that. It’s just a way for obsessive nerds to take fiction too seriously.
Cartoons and viddy games are sooooo srs. And yet some of these guys make 5 pages of stuff about a single character from some obscure japanese comic book haha
StarCraft is an easy win. Though it also doesn’t make sense to me how the Zerg got into Aiur that quickly when supposedly “great fleets” were guarding the planet. The Protoss have the ability to clock entire fleets, a lot of their carrier capital ships have un-manned fighters, and their arbiters have the capability to rip-open the space time continuum in order to freeze half of the units they have on field. I disagree however because the Protoss also has a caste system as does the Covenant. Just a few reasons...
The Terran dominion has an easy advantage over the playing field as well. The Terrans have fought in constant civil strife as well as the Zerg and Protoss knocking at heir doorstep. I agree in the sense that the UNSC only won the war because the prophet of Truth was idiotic enough to piss off the elite’s enough to split the primary military prowess. However the Terrans' have risen above everything thrown at them, their power armor can easily match the strength of brutes in any hand-to-hand combat. Ghosts' have the ability to lockdown any covenant vehicle including a scarab! Siege tanks would chew up most ghosts/wraiths and Terran Wraiths can cloak to conceal themselves against covenant carriers and/or banshees. Battlecruisers' yamato cannon could most likely break through most Covenant shields or cruisers.Just a few reasons...
The Zerg is the easiest win of them all. Though I agree they don’t have prominant fleets or extreme ariel prowess, scourge is a cheap and easy way to take down most covenant ariel vehicles. The downside is that even in one of the HALO books, it mentions that the UNSC fleet gave a covenant cruiser literally every shot and arsenal including a nuke and it only left a hole in the shield of the covenant cruiser the size of a baseball. I disagree however with the gentlemen that said a nuke can’t kill an ultralisk... yes it can. I’ve done it several times.
Any debates up for topic, e-mail me... TerranRaynorSCG@aol.com, JRaynorSCG@gmail.com, TheOX1988@live.com. Feel free to drop me a line.
I do love the UNSC in HALO, but to face the honest facts, the human race as we know it in HALO, would have to convert to Dominion authorities, or literally be consumed. Spartans are tough, not invincible. Spartans are only known as MIA, not KIA, but we all know otherwise.
The Spartans were created to combat the rebellion on other planets of earth’s newly formed galactic empire. The Spartans were made to wipe out the rebellion in a covert manner and contrary to popular belief the Spartans were not made to be all-out soldiers. More of a covert-operations units just like the Terrans' Ghost unit. I personally think on a unit-to-unit basis, a Ghost ould be a tough match for a Spartan. Nova/Kerrigan for Master Chief, well maybe not Chief, he’s a beast but you know?
Let me know everything on your minds guys. Questions, comments, complaints, suggestions? Message or E-mail me as above.
StarCraft is an easy win. Though it also doesn’t make sense to me how the Zerg got into Aiur that quickly when supposedly “great fleets” were guarding the planet. The Protoss have the ability to clock entire fleets, a lot of their carrier capital ships have un-manned fighters, and their arbiters have the capability to rip-open the space time continuum in order to freeze half of the units they have on field. I disagree however because the Protoss also has a caste system as does the Covenant. Just a few reasons...
The Terran dominion has an easy advantage over the playing field as well. The Terrans have fought in constant civil strife as well as the Zerg and Protoss knocking at heir doorstep. I agree in the sense that the UNSC only won the war because the prophet of Truth was idiotic enough to piss off the elite’s enough to split the primary military prowess. However the Terrans' have risen above everything thrown at them, their power armor can easily match the strength of brutes in any hand-to-hand combat. Ghosts' have the ability to lockdown any covenant vehicle including a scarab! Siege tanks would chew up most ghosts/wraiths and Terran Wraiths can cloak to conceal themselves against covenant carriers and/or banshees. Battlecruisers' yamato cannon could most likely break through most Covenant shields or cruisers.Just a few reasons...
The Zerg is the easiest win of them all. Though I agree they don’t have prominant fleets or extreme ariel prowess, scourge is a cheap and easy way to take down most covenant ariel vehicles. The downside is that even in one of the HALO books, it mentions that the UNSC fleet gave a covenant cruiser literally every shot and arsenal including a nuke and it only left a hole in the shield of the covenant cruiser the size of a baseball. I disagree however with the gentlemen that said a nuke can’t kill an ultralisk... yes it can. I’ve done it several times.
Any debates up for topic, e-mail me... TerranRaynorSCG@aol.com, JRaynorSCG@gmail.com, TheOX1988@live.com. Feel free to drop me a line.
I do love the UNSC in HALO, but to face the honest facts, the human race as we know it in HALO, would have to convert to Dominion authorities, or literally be consumed. Spartans are tough, not invincible. Spartans are only known as MIA, not KIA, but we all know otherwise.
The Spartans were created to combat the rebellion on other planets of earth’s newly formed galactic empire. The Spartans were made to wipe out the rebellion in a covert manner and contrary to popular belief the Spartans were not made to be all-out soldiers. More of a covert-operations units just like the Terrans' Ghost unit. I personally think on a unit-to-unit basis, a Ghost ould be a tough match for a Spartan. Nova/Kerrigan for Master Chief, well maybe not Chief, he’s a beast but you know?
Let me know everything on your minds guys. Questions, comments, complaints, suggestions? Message or E-mail me as above.